Basically, each class would be able to specialize as one of the three different hero classes, each corresponding to one of the class's talent trees. Then, by spending "Hero Points," which will be earned in unspecified ways (but will be indefinite (!)) in a fourth, linear talent panel, they could gain access to special abilities. The hero classes would also have some passive benefits. It actually sounds pretty decent to me, except for the fact that, supposedly, your choice of hero class would be absolutely permanent, like profession specializations used to be. I think it would be much better to do it how profession specs are now -- you can re-specialize, but only if you completely unlearn the profession. With hero classes, I'd make it so you could choice a new one, but you'd lose all your invested Hero Points.
Anyway, that's the rumor. My question for you: how do you think they should do hero classes? Or is "hero class" just an outdated idea and we should focus on novel methods of character progression?
[via Tobold's MMORPG Blog]