It's been a long time since id Software defined the first-person shooter with Wolfenstein 3D, and later took it to a new level of insanity with Doom. The company got rich not only off their own revolutionary games, but also by farming out their powerful engines to other developers.
In recent years, id has fallen from prominence. Doom 3 and Quake 4 were mere shadows of their predecessors. id began to lose FPS market share as other people's engines got more play. Even id founder/visionary John Carmack seemed to be losing interest in the genre he created, and spent his time building rockets and cell phone games.
But in a new interview with Next Generation, id CEO Todd Hollenshead makes it clear that his company has a few tricks up its sleeve, the most exciting of which is Carmack's "brand new shooter that is not based on any previous IP." While Hollenshead refuses to reveal much about this mysterious new game, he does say that "[Carmack's] approach allows us to do some things visually that we haven't ever been able to do before. He is really unfettering the ability of artists to go absolutely nuts."
Do you hear that, video game artists? Are you tired of those fetters on your ability to go absolutely nuts? Get a job at id.