There are two kinds of people in the world: those who need to play more Portal maps, no matter the cost, and those sour wretches who'd be well advised to hide, woefully unaware of just how badly the first group needs a fresh Portal fix. Since we're quite certain bloodletting won't bring you more Portal maps, news of an updated Source SDK should prove to be more promising. You see, the engine that powers the wonderful worlds of Valve has "been updated with content and tools to create maps, models, and textures for Half-Life 2: Episode Two, Portal, and Team Fortress 2."

Yes, we know, that's all well and great for the PC crowd out there (they couldn't even wait, getting a headstart on the fun courtesy of a Bethesda level designer) but what about their console counterparts? Hey Valve, we got a news flash for you: Portal prints money. Drop some DLC on the Xbox Live Marketplace, charge like a bajillion Billy Bucks for each level, and build a real Aperture Science Handheld Portal Device. And then invite us over, okay?

This article was originally published on Joystiq.

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