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Last Week on Massively: WoW-related stories

This week's round up of WoW-related posts on our sister site Massively covers many different angles of the MMO universe dominated by World of Warcraft. The Game Developers Conference 08 coverage took up much of last week with many people comparing their efforts to WoW's success. You can click on the links below or subscribe to a special WoW-only Massively feed.

The Daily Grind: When will you be done with WoW?

Akela Talamasca wants know what is it that will end the WoW-affair?



GDC08: Massively is Live at the Future of MMOs panel

Rob Pardo, VP of Game Design at Blizzard was on a panel at GDC last week debating the Future of MMOs. Massively's Michael Zenke was there to liveblog it.


Ask Massively: Show me the MMOney!

What will it take to overcome WoW? Massively lays out the battle plan.



Peter Moore talks smack about Activision-Blizzard

Electronic Arts big wig thinks his company has what it takes to surpass the Activision Blizzard juggernaut. Uh, good luck with that.


Behind the Curtain: How far is too far?

Craig Withers wants to know how do you show your WoW obssession outside the game in his weekly column, Behind the Curtain.


One Shots: WoW! How things change

Krystalle Voecks digs up 2004 concept art from WoW showing Human Females looking, well, kick ass. What happened between then and now??


How Ken Levine (maker of BioShock) plays World of Warcraft

Bio Shock's creator loves him some WoW. And, according to him, playing a Druid makes him a better designer.



Molyneux laments the state of PC gaming, blames WoW and The Sims

Outspoken game designer Peter Molyneux thinks WoW is sucking the life out of PC gaming. Hater.



GDC08: Why are goal structures important to MMOs and VWs?

The CEO of GoPets uses WoW to show how to make compelling content in any virtual world. Was it the $1.2billion in revenue last year that tipped him off?