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World designer gives historical background on PotBS

Although we tend to have a habit of lumping them all together at times, MMOs are as organic and unique in their creation as any other software you can imagine. In a recent interview, Pirates of the Burning Sea World Designer Cory J. Herndon discusses the true origins of the PotBS project, and how it originally blossomed from a period strategic ship combat game to a full-blown MMO.

He also talks at some length about some of the fictional and historic sources from which the Flying Lab team design team has drawn in trying to recreate a living, breathing massive swashbuckling adventure. There are spots, Herndon says, where they've actually had to retcon history. Captain William Kidd, or "Lord William" as he's known as the leader of the Pirate faction in the game, actually met his end before the period in which the game takes place. They just fudged the details a little bit, and had Kidd escape to the Caribbean. It's an interesting interview.