Dyack having a boss could be just what the company needs. Silicon Knights has notoriously slow development cycles and having an "evil" business director cracking the whip might help. We can only imagine what other projects the studio could have been working on had Too Human come out years ago as planned; instead of stumbling in this August.
Update: Dyack told GameSpot, "I was as surprised to see this as everyone else. I am not stepping down." The original quote Dyack gave to GameDaily: "So, in the end as the company grows, for my role I'll probably hire someone to be my boss and help run the company, which is kind of a weird thing, and I actually won't run the company while I continue to work at what is the company's bread and butter, which is original IPs with great stories and game concepts that are provocative to gamers."