Children explore the world alone but use message boards to share information about what can be found and done in Adventure Rock. Their actions and interactions revealed that children assumed one of eight specific roles as they played in the virtual world:
Gauntlett stated that children were explorers at some times but were social climbers, eager to connect with fellow players, at other times. Some children were simply power users who wanted to fully understand the world and how it works.
Despite the differences in roles assumed, all of the children enjoyed content creation. They created music, cartoons, and video. Children received feedback on how others felt about their creations through tools built into the world. Peer response, in effect, established a given child's standing within the virtual community of Adventure Rock.
Professor Gauntlett is enthusiastic about the first study's findings and cited the benefits of getting children involved in virtual interaction at an early age. Via Switched