The release also notes the game's extremely positive reaction from review sites, with "the first 20 reviews [giving] Age of Conan an average score above 90%." Obviously that's some selective statistical selection, but generally the response among the playerbase seems to be fairly positive. Keen and Graev's decision to skip the game aside, everyone this blogger has talked to seems to be enjoying themselves. Even if Age of Conan isn't a "WoW-killer", or fails to retain these numbers beyond the next few months, it's clear that Funcom has a successful launch on their hands.
Says Funcom CEO Trond Arne Aas, "This is just the beginning, and we already look forward to massive updates and cool new features. We believe our focus on making Conan unique and groundbreaking is a key reason for the initial success. This is a focus we will keep and reinforce, and players can expect continued quality and innovation as we enter a new era for the game."