Lack of online contributed to Eight Days cancellation


To be honest, when we first heard about Shuhei Yoshida – Phil Harrison's replacement as president of Sony Computer Entertainment Worldwide Studios – we didn't like him. Sure, he's probably outrageously qualified for the gig, but we feel like we went through hell with Harrison, deep in the trenches on the front lines of a nasty console war. So, basically, we're saying that we haven't bonded with Yoshida. Yet.

In an interview with Develop Magazine, Yoshida comes semi-clean on Sony's seemingly swift decision to can Eight Days, one of the two London Studios games cancelled earlier this month (the other was, of course, The Getaway). The main culprit: a "key" corporate focus on "online technology and PlayStation Network" ... sort of. Actually, Yoshida safely says the decision was really about budget and how the game fit into their publishing portfolio, but with the aforementioned focus on the PlayStation Network and games that utilize it (like LittleBigPlanet), Yoshida conceded that a lack of online content in Eight Days "was part of the consideration." See, that was a tough call but we made it through together. We feel closer already.

This article was originally published on Joystiq.