If you played the first Skate title, you're probably familiar with how they attempted to switch up the control scheme that was standard in most skateboarding games. You used the analog sticks to pull off tricks -- it worked fairly well. It wasn't a blockbuster or a perfect title, but it did what it set out to do and now it's planning to do it again. This time, it might correct all the little flaws and become that great title. That said, this interview explains how Skate 2 plans to keep the skateboarding as realistic as possible, along with some footage. It's nice.
This article was originally published on Joystiq.
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