Afternoon, ladies and gents. I have a follow up from yesterday's question regarding casinos, with further information straight from Ancilorn, a Community Representative over in the EU. Hopefully he doesn't end up getting horsewhipped for a fortnight over it like the last few Blue posters that decided to write to us!
Now we know! Thank you very much, Ancilorn. You are my hero.
"When the new Arena season arrives, will the arena points I have currently be reset?"
Yes, when Season 6 begins, your points from Season 5 will be reset. When Season 5 ends, there will be a week before Season 6 begins in which you'll be able to finish spending your points. Then? Bam, pow, gone!
"When will all the imprisoned goblins/children/arakkoa/(other imprisoned creature in WoW) go to the innkeeper and get a free hearthstone, like the login tips tell us to?"
Well, it's a little too late for that now, isn't it? They're already imprisoned! That's what they get for not listening to the login screen. That thing isn't there for fun, you know. It's important! Life or death! Everyone should listen to it and get a hearthstone. If you don't, you'll be the Hyldnir's next prisoner.
...you know, that might not be so bad.
"Why were consumable weapon enhancements (oils and stones) removed from use for higher level equipment? Are there any plans to add in some sort of substitute in the future?"
They wanted to cut down on how many consumables high end raiders had to farm up on a weekly basis to take to raids. It's the same reason they took away the Leatherworking drums. As fun as those things were, they had to be taken into account when balancing raid encounters. Taking them into account means designing the bosses with them in mind, which essentially makes those consumables mandatory. If they pretended you didn't have them, the encounter would be far too easy for those that did have them.
Their existence essentially forced you to use them unless you were overgeared for the encounters. For people who had time to farm those things up every single week, they weren't a problem at all. In fact, they were probably fun for some people. I know I felt sort of special being the person that mass produced Wizard Oils for my raid group, it gave me a role besides 'Shadow Priest.'
It did make it much, much harder for people with less time to play break into raiding. I hesitate to use the term 'casual' for those people because I have a few members of my raid that didn't have time in their week to do it that I would still categorize as pretty hardcore, raiding with us multiple nights per week and riding their Amani War Bears.
They just eliminated this element from the equation, and while the game has lost some of its flavor, it's made things a little more convenient. While I fully understand their reasoning for removing them, I'd still love to see them come back, personally. Like I said, I felt kind of special mass producing them for my raid. I was helping!