Team Ninja wants Ninja Gaiden Sigma 2 to be "sleek and sexy," rather than focused on ultra violence, a major selling point for the original Xbox 360 sequel. Speaking with CVG, Sigma 2 producer and director Yosuke Hayashi said the team working on the upcoming PlayStation 3 revamp wants to shy away from retreading the waters of the Xbox version because the team is "kind of egoistic" and gets "bored with the same continuous concept."

That doesn't mean Hayashi wants to turn Sigma 2 into Flower, but that the team would rather pursue a different direction for the franchise and
"start evolving this game." As long as the first piece of the evolutionary Ninja Gaiden puzzle is a working camera, we're all in.

This article was originally published on Joystiq.