The WoC will basically teleport certain players to the nearest PvE safe spot (warcamp or chapter hub) when the server determines it is under enough stress to soon buckle. If people do not voluntarily leave once the WoC message is broadcast across the zone, dead players in the effected area will be teleported first, followed by the severely wounded. On the plus side, at least those players who qualify will still have a chance at rolling for rewards.
Some players believe the solution is not ideal because it forces people out of RvR, the game's bread and butter, but Mythic says the WoC only be a temporary fix until they can solve their server stability issues once and for all. One has to wonder if that is even possible given the game has been on the market for over 7 months already. Still, we remain cautiously optimistic. A more permanent solution may arrive with The Land of the Dead as we predict many players will flee the original open RvR campaign for RvR in the desert.
Update #1 - Mythic has released a server maintenance announcement.
Today, 4/29/09, all North American and Oceanic servers will be brought offline at 9:00 AM EDT for an update. We anticipate all servers to be back online by 1:00 PM EDT. This update will improve City Instances and server stability; in addition the Winds of Change feature will be removed from Dark Crag during this downtime.
Thank you and as always keep an eye on the Herald for the latest news and information during server updates!
Update #2 - GOA's Nilax has released this statement on the official European forums.
"After reviewing the metrics and community feedback Mythic have removed the Winds of Change feature from Dark Crag. As they will continue to look at this or similar options to improve stability I will leave this thread open for now."