Breakfast Topic: Are patches too fast, too furious?


Content patches have been coming rather quickly as of late. With the exception of the long-awaited Patch 3.1, which only felt long because Naxxramas was ridiculously easy, Blizzard has been throwing a salvo of patches our way in a fast and furious fashion. In fact, Blizzard has been relatively quick to issue hotfixes and minor patches these days when they notice this or that class rising above others. Death Knights were an exception but that can be explained away by the newness of the class.

But compared the the old pace, it seems as though Blizzard is delivering content faster than ever. Zarhym has even uncharacteristically told a poster "your presumed time lines are way too inflated," when the poster speculated that 3.2 won't be out until the end of the year and Icecrown released around May of 2010. I'm actually quite confident that Blizzard will announce the next expansion during BlizzCon, if not a release date. So while a lot of top guilds have cleared Ulduar and are working on hard modes and completing them, there's strong evidence that a majority of the player base is just getting started with the whole thing. What's your take on Blizzard's patch production policy?

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This article was originally published on WoW Insider.