'About 50%' of Lego Rock Band team was against the game concept

"omg they're selling out. they are humpin' the cash cow like activision has been till shes dried up . they're gonna beat the rock band name to a pulp until we are absolutely sick and tired of instrument rhythm games." –fffunfarm06

"I'm so sick of these corny games. All of you people should just learn to play with REAL Legos." –Troy Powers

LEGO Rock Band's very existence is something that both the Joystiq staff and community couldn't help but question. However, animator Matt Palmer revealed that developer TT Fusion also had doubts about the bizarre collaboration. "I know people were saying, 'Oh, they're flogging a Lego license again,'" he recalled during a Develop panel. "I'd say about 50 percent of our studio were for the idea, and about 50 percent were against it."

Considering the game actually came out (this week!), it's apparent that the team eventually banded together to finish the project. Why the change of heart, though? "Many of us started realizing that we weren't just skinning one franchise on another," Palmer explained, noting the need to hand animate the blocky Lego celebrity characters to capture their various "signature styles." That's ... something. Right?

This article was originally published on Joystiq.