Former Massively columnist Tracey John recently took a close look at the female characters in Global Agenda, the upcoming sci-fi offering from Hi-Rez Studios. Her story at Techland explored the reasoning behind Global Agenda's relatively unusual decision to move away from scantily-clad females and go the full body armor route.
Lead character artist Sean McBride had plenty to say on the decision, pointing out that when you add guns to the mix, it doesn't make a lot of sense to have characters running around with vital body parts such as the heart completely exposed. "It's a little easier in fantasy games as it could be explained away with magic, or her ability to finesse around the other characters."
He also points out that to the ladies of Global Agenda, beauty is in function, not necessarily form: "To them, true beauty lies in the perfectly timed explosive, the inevitable satisfaction of a poisoned blade, or the immaculately precise sniper shot."
Check out the full story, as well as some exclusive screenshots, here.