If you haven't been following along with the minutiae Halo: Reach development over at Bungie's website, you probably didn't know that the upcoming beta will feature four maps from the final product's full list. Today we finally got a look at what those maps will be -- "Swordbase" and "Powerhouse" (intended for "party game types"), "Overlook" (featuring the "Generator Defense" game type), and the sparsely detailed sandbox design of "Boneyard" (intended for the "Invasion" game type) -- as well as a smattering of new deets on the jetpack-enhancedHalo game.
For instance, we probably won't be finding out too many major campaign secrets during the beta that we didn't already know. The devs at Bungie have only included human-themed maps in the beta as to ensure the secrecy of plot points, actually. "Several of the other maps have different themes that I think are really cool [outside of the beta]," says Bungie's Chris Carney. "I don't really want to talk about them because it would talk about things that are happening in the single-player story." There's a ton more really, really specific stuff (as well as several new screens) over on IGN, if you're into that kind of thing (and let's be honest, if you've made it this far in the post, you probably are).