Picking up three years after the events that played out in Fallout 3's Capital Wasteland, this full sequel casts players a courier left for dead in Nevada's Mojave Wasteland. As such, players will have the option to select their character's age during the initial creation (or, in this case, re-creation) process, in addition to choosing their starting S.P.E.C.I.A.L. stats. While they might not be a vault dweller, the game finds a way of outfitting them with the familiar Pip-Boy 3000 wearable computer.
The plot unfolds across a variety of high desert locales, from the New Vegas strip to the Hoover Dam and settlements beyond. The Mojave Wasteland is filled with things that want to kill you -- new and returning alike -- so you'll luckily have a refined combat system and expanded arsenal at your disposal. The V.A.T.S. targeting system from Fallout 3 returns more or less unaltered, save for new special move commands that should make melee fighting fans happy.