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World of Wardrobe: Shaking the bugs out of tier 2.5

Heading back to pick up some awesome armor sets from vanilla WoW or that dazzling weapon that'll have your enemies cowering in fear? Transmogrification makes it possible -- and World of Wardrobe shows you how.

Ahn'Qiraj was a dramatic change for vanilla raiders, largely because it didn't take place anywhere with a primarily red- and/or flame-based color scheme. Instead, raiders were treated to a sandy desert and a mysterious temple with unending underground tunnels and the oddest scenery in game at that point. Treated, that is, after an incredibly long quest line and a world event that required everyone, raiders and non-raiders alike, to band together and open the Gates of Ahn'Qiraj.

It's no wonder then that tier 2.5 is just as odd as the raid zone it originates from. Each set wasn't exactly a major upgrade from tier 2 but had a set name and set bonuses -- not enough of a difference to call it a full tier, but enough that it warranted the -.5 suffix to delineate it as something worth obtaining. These sets aren't iconic so much as ... odd. Rather than representing a class, they all carried the same spiny, insect theme that persevered throughout Ahn'Qiraj -- less "beautiful" and more "Power Rangers meets Mothra."

That said, if you're looking for the strangest getup you can possibly stick your character in, tier 2.5 ought to be right up your alley. There's also a host of other unique weapons and armor to be had as well, so let's get to the extermination, shall we?

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Tier 2.5 sets

Tier 2.5 marked the first appearance of tokens applicable to multiple classes that could be traded in for armor. Tokens were implemented in part to address a common concern that raiders had all throughout MC, BWL, and even Onyxia's Lair: wasted loot drops. With tokens, the same item could apply to multiple classes, meaning it was far less likely that loot was going to be wasted and far more likely that everyone was going to get geared at a steady pace.

It was an excellent idea in theory, but 2.5's implementation was ... a mess, to put it lightly. Let's see if we can break it down sensibly here.

Tier 2.5 Boots and Shoulders Requires neutral reputation with the Brood of Nozdormu

Tier 2.5 Helms Requires friendly reputation with the Brood of Nozdormu

Tier 2.5 Legs Requires friendly reputation with the Brood of Nozdormu

Tier 2.5 Chestpieces Requires honored reputation with the Brood of Nozdormu

So each piece of tier has a different token item, each token item is unique to certain classes, and each piece of tier requires a certain reputation level with the Brood of Nozdormu to obtain. Clear on that? Good, because we're about to make it even more complicated.

In addition to the tokens, each piece of gear required two out of nine different class-specific idols and two out of eight different types of scarabs. This is the worst part to the whole set: There is no rhyme or reason as to what idols and what scarabs go with what token. It is one giant, muddled, headache-inducing pile of requirements that is sure to give any master looter an aneurysm.

To keep things relatively simple, I'm going to link the items in each tier set. Mousing over the item name will show you the requirements for that particular piece of gear. Thank you, Wowhead.

All idols and scarabs can be found on trash mobs. They can also be found in Large Scarab Coffers, but there's an issue with that at the moment. With the removal of the key ring, Blizzard also deleted the keys to open these coffers; they no longer exist in game. Blizzard is aware of the issue, but no solution has been patched in yet. Killing piles of trash will also net you reputation, though, so it's not as bad as it seems.

Along with tier 2.5, players could also obtain weapons via quest items and Elementium Ingots found in Blackwing Lair. All bosses, with the exception of The Prophet Skeram and C'thun, have a chance to drop one of these quest items.

One Imperial Qiraji Armament and three Elementum Ingots will get you one of the following:

One Imperial Qiraji Regalia and three Elementium Ingots will get you one of the following:

The Temple of Ahn'Qiraj is a level 60 raid instance. You can try soloing the instance as a level 85 if you'd like, but I wouldn't recommend it if you're looking for a quick clear. Take two or three friends along, at the very least -- the more you take, the easier the instance gets, and the more trash you can mow down for idols and scarabs. The zone is also unique in that it drops zone-specific bug mounts that can only be ridden in the Temple. However, these mounts also count towards mount-collecting achievements, and one in particular has its very own Feat of Strength, so there are plenty of reasons for people to tag along!

The Prophet Skeram

Skeram must be defeated in order to open up the rest of the zone. He will occasionally split into three versions of himself. Two are fakes, and one is the real deal. In addition, he will cast True Fulfullment on a random player, Mind Controlling them and increasing their damage by 300%. This can and will kill you. Mind-Controlled players also grow in size, making them easy to see -- and easy to stun or fear, which absolutely must be done before your former teammate kills you off in the name of the Prophet.

The adds aren't a huge issue for a small group of people to handle; simply pull them all together and AOE them down. You can pretty much ignore his other attacks, but make sure you CC the Mind-Controlled player if Skeram casts True Fulfillment. Other than the Mind Control, Skeram is killed fairly easily.

Tier drops The Prophet Skeram isn't important enough to be carrying tier tokens around.

Other items of interest The Staff of the Qiraji Prophets is a fairly unique-looking staff reminiscent of a scorpion's pincer. The Hammer of Ji'zhi is a massive black-and-red-spined, two-handed mace. Plate wearers may like the purple and teal Breastplate of Annihilation; the model vaguely resembles a bug's carapace.

In addition, The Prophet Skeram (as well as every other boss in the zone) will drop a Qiraji Lord's Insignia that can be turned in for 500 reputation with the Brood of Nozdormu and 250 reputation with the Cenarion Circle. Don't forget to loot these insignias; they will help you gain reputation super-fast.


Princess Yauj, Lord Kri and Vem

The bug trio of Yauj, Kri and Vem are found at the bottom of the first leg of the descent into the Temple. These guys don't drop tier tokens, but they do have a couple of fun items. What makes this trio unique is that their loot table changes according to which bug is killed last. Each bug has its own set of annoying attacks.

Princess Yauj Casts an AOE fear every 20 seconds, as well as casting a heal on either herself or one of the other bugs. This heal can and should be interrupted, or you're in for a much longer fight than you'd expect. Killing Yauj will cause her to spawn Yauj Broodlings that can be AOEed down.

Lord Kri He will cast a Toxic Volley that ticks for a whopping 500 damage, but the effect can stack up to 20 times. When he dies, he leaves behind a poison cloud that you should definitely avoid standing in at all costs.

Vem He will randomly charge and knock players across the room. Combined with Princess Yauj's fears, this means that melee in particular will have an entertaining time running around the room trying to get to a mob to hit before being feared or launched. If either Yauj or Kri are still alive when Vem dies, they will enrage, increasing their attack speed and damage.

These guys have loot that is specific to each bug, but the bug-specific loot isn't really eye-catching. The shared loot table does include a few interesting items, however.

Shared loot of interest Shared loot includes the Robes of the Trimvirate, a look-alike for the rare epic BOE world drop, the Robes of Insight. These robes are one of the scantier options for Azeroth's casters to wear. All three also have a chance to drop Guise of the Devourer, a blue, purple and yellow helm that looks like the face of a bug. Or a Power Ranger.

Battleguard Sartura

Sartura is accompanied by three guard adds. She and her guards will all dart quickly around the room and all four mobs will charge around, knocking people back high in the air. They also have a whirlwind ability that used to be deadly; these days, it tickles. Knock them over, and you'll be presented with a few interesting items.

Tier drops Battleguard Sartura does not drop tier tokens.

Other items of interest The Silithid Claw is a main-hand fist weapon with a model that looks like a stinger -- it's cool! Sartura also drops Robes of the Battleguard, an orange version of the Robes of the Trimvirate.

We aren't done with the bugs yet! Continue on to page 2 for more bugs, twins that have very little interest in gum, and the Old God C'thun.

Tentacles, Twins and Tokens, oh my! >>