The Game Developer Research group, somehow sensing that we were having a pretty good day, decided to release a portion of its 10th annual, always soul-crushing Game Developer Salary Survey. The information, according to Gamasutra, is fairly optimistic: Traditional mainstream developers are pulling down an average salary of $80,817, a 7 percent increase over last year's average. Indie developers saw a year-to-year increase of around $6,000, bringing their average wages up to $26,780.

Many of the average wages earned by individual disciplines remained equivalent to last year's totals, with some exceptions. Programmers saw their average salaries increased $5,000 over 2009, to a total of $85,733. Producers' average salaries increased almost $13,000 year-to-year, for an average of $88,544. Quality assurance testers saw their average wages get fairly prodigiously bumped from $37,905 in 2009 up to $49,009 in 2010.

And, of course, the whammy: Business and legal employees made an average salary of $106,452, with 85 percent of survey respondents reporting they received additional compensation. If you need us, we'll be over in the corner, questioning our every life decision.

This article was originally published on Joystiq.