"Super-Servers" sure sounds like a euphemism for "server merge," a sign that the DC Universe Online community is in rapid decline, but SOE is putting a positive spin on its plan to address "concerns about queue times on the servers." The DCUO operator expects to begin testing "new technology to meld all of our US and European PC and PS3 servers into four Super-Servers" this month, according to a news post on the official game site.

The so-called Super-Servers would be divided into two per region, with the US and Europe each hosting a PC and PS3 server and continuing to segregate the platform communities. "This will allow for more opportunities to queue and participate in other group related game mechanics," SOE explained, without clarifying whether the move would actually reduce the number of servers or instead initiate cross-server queuing to cut down on wait times. The "melding" has also raised questions about how SOE would keep PvP and PvE players separated. "We'll have more details at a future date," said the company.

Editor's note: As of publishing, access to the DCUO site (and game) has been suspended due to a separate issue. We've re-posted SOE's Super-Servers announcement after the break.

SOE's "Super Servers are Coming!" post:
"We have heard your concerns about queue times on the servers. This game is about people playing and fighting together so we feel your pain. Sometime in the next month, we are going to test new technology to meld all of our US and European PC and PS3 servers into four Super-Servers, one for each platform in each region. This will allow for more opportunities to queue and participate in other group related game mechanics. We are hoping to get this on our PC Test Server to start testing, again, sometime in the next month and then will tune it up for the PS3 platform as well. As soon as we know more about testing and timing we will let you know. But, believe this -- it is one of our top priorities. Again, thanks for your patience, we appreciate your support.

"We'll have more details at a future date."

This article was originally published on Joystiq.