So many of you asked what addon I used for my inventory since I included a shot of a Satchel of Exotic Mysteries in my bag to brag about my dumb Proto-Drake. The addon is AdiBags, my favorite inventory addon at the moment. Why is it so great? Well, if you had read my Addon Spotlight article about AdiBags, you would have totally known about this great addon sooner, now, wouldn't you? You sure would have.
@DavidtheRamos on Twitter asked:
Why does it seem like the whole adding a race thing is poorly developed on the Alliance side? BE's and Gobs got better intro
I think that it is less of a poorly developed race and more the fact that Blizzard seems more compelled by and invigorated with the races it chooses to add for the Horde. The Draenei were, for all intents and purposes, a rush job because the other ideas for the Alliance race in The Burning Crusade were just plain weird and wouldn't work. The Blood Elves had a story to tell and many established patterns that Blizzard could pull from. The Goblins and Worgen story is already well-known; Blizzard was afraid that the Goblins were too plain and the Worgen too "cool," to the point that no one would play Goblins. Therefore, to stem the anti-Goblin potential, Blizzard went all-out and then some making sure the Goblins had a unique and fully flavored feel. This plan, as we eventually figured out, left the Worgen experience lacking for the most part.
@vicTORIrush on Twitter asked:
Do you think Blizzard is genuinely concerned with the decline in WoW players or is the drop really not enough to be worried about?
I think Blizzard deeply cares about the subscriber numbers problem. Why wouldn't it? This is its livelihood we're talking about here. The game is becoming more and more accessible to keep people around, not just to reward non-raiders and random people. I am willing to bet that the next expansion, whatever it ends up being, is a radical departure in terms of content type from what we are used to. Something new is coming, mostly because Blizzard wants to bring in the old and new audience for a longer stint in Azeroth.
Every time a player leaves WoW, Blizzard is concerned. Our playing pays the bills. What's not to be concerned about?
Alex Ziebart asked me:
If we're fighting Deathwing outdoors in the overworld, how do you think Blizzard will handle additional raid bosses? Are they all going to be dragons or will they force us to the ground at random?
There are two ways, in my mind, the Deathwing fight can go. First, we could be fighting Deathwing in multiple fights that have us taking a break in between each encounter. At the end of each, we get a chest of loot. The aspects versus Chromatus could be one fight, then tracking down Deathwing could be the second, jumping on his back and pulling off some plates could be the third, and then finally grounding him and fighting him could be the fourth. It would most likely be a linear dungeon, unless we get options at the beginning of the raid to go for different bosses before starting the Deathwing hunt.
The second potential way we could fight Deathwing would be to ground him at the beginning, then chase him back to his hideout, fight some non-linear bosses there, and finally confront Deathwing himself. Honestly, I think it's going to be more akin to the first scenario than the second, but there is no way to know until the PTR hits and all that jazz. I do hope that the patch 4.3 raid is as entertaining as Firelands, though.
Everyone and their mother asked:
What bag addon is in the picture that you used for the title of The Queue?
That would be AdiBags, friends. It is my bag addon of choice. Didn't you read the first paragraph of this Queue?
That one Joey asked:
Aside from Scarab Lord, what titles make you think "Wow..that dude means business." when you see someone sporting them?
For me, It would have be the Magic Seeker because the guild i obtained it with has long crumbled apart and many have faction changed/server hopped/name changed and it's pretty cool to (usually) recognize an old guildy solely because of a title. I guess that could be said for any server first titles though.
I agree with Drakkenfyre in the comments: Hand of A'dal and Champion of the Naaru are two titles that required a lot of heroic experience in Burning Crusade dungeons that was all about patience and ridiculous group composition. Bloodthirsty is another good one, as well as any of the realm-first titles from Wrath.
Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em!