Disaster Report creator reports on the disaster of Disaster Report 4

Irem's PS3 survival adventure sequel, Disaster Report 4, was promptly canceled after Japan's March 11 earthquake. Kazuma Kujo, who created the series during his tenure at Irem, has been tweeting about the lost game, with his comments summarized and translated by Andriasang.

While the previous Disaster Reports took place during or immediately after a disaster, Kujo said, Disaster Report 4 begins about a week after the event that wrecked the city, allowing players to see the social effects (like discrimination causing strife in shelters) and even recovery efforts following a catastrophe.

Toward this theme, you would also have been able to travel with a variety of different characters you meet in the city, as opposed to the single partner of previous games. Since the emphasis was no longer on fleeing the city, you could even visit the same location later and see it partially rebuilt.

All of this sounds really interesting, until we remember that it was canned. Kujo said that it wasn't the earthquake that ended this game, but Irem's slow progress in completing it. Kujo has since left the company for a new developer, Granzella.

This article was originally published on Joystiq.