Jonathan Blow recently explained to Edge why his next project, The Witness, was only coming to PC and iOS: Because the 360 and PS3 are both grandpas. "We like 360 and PS3, but their specifications are over five years old now, and that's a lot in computer years," Blow explained. "The kind of tricks we'd have to perform to get this game working on those platforms are such a lot of work that to port it over at this point is just not worth it for us."

Blow also expressed interest in bringing the game to the iPad, explaining, "We do have to compress the game for that platform, but we don't have to do the certification stuff we would have to on consoles, so we can live with doing just one of those giant tasks." He added, "And I like this as an iPad game. It's a natural thing. But we'll see how that plays out."

This article was originally published on Joystiq.