Chu claims that the key factor that will separate Core Blaze from other hack-and-slash MMO titles is its cerebral nature. He emphasizes that the game is "much more than a mindless adrenaline rush." Boss monsters are designed like "a puzzle that can be solved in multiple ways," requiring players to work together to develop and execute a strategy rather than running in sword-swinging and spell-slinging until one side isn't standing. Chu puts emphasis on the fact that players should have ultimate freedom rather than being restricted into one optimal build, one optimal equipment set, one way to kill a boss, or one way to traverse a level. Players looking for an action-based MMO with a great degree of personal choice should likely keep their eyes set on Core Blaze, though no North American release date has been announced. For the full interview, head on over to PC Gamer.