has only been recently announced, but already interviews with the game's dev team are beginning to roll out. A Q&A with one of the game's concept artists, Alex "flyingdebris" Iglesias
, went up on the forums today. The interview covers how Alex came to work for the MechWarrior
team to begin with and grills him on the challenges of redesigning the game's iconic giant robots. For the full interview, head on over to the MechWarrior
online official site.