I almost didn't bother telling you all about this, because the circumstances around this release really rub the wrong way. But for gamers who've been waiting to play id games' latest, Rage, on the Mac, the Campaign Edition of the title is now available on the Mac App Store, for US$39.99. The Campaign Edition includes all of the extra equipment from the original Anarchy Edition of the game, along with a whole bunch of extra missions and content to play. If you've wanted to play Rage on the Mac, this is it.
So why am I so annoyed by this release? Because it's a port of the game, done by Aspyr Media. I don't have anything personally against Aspyr, but why has it taken us this long to get this game ported over to the Mac? Why can't we run the game natively? id games made a big show of the title being able to run cross-platform originally, and in fact the company released a version of this game on iOS, using the native engine, even before the main title was out. Yet here we are, five months after the game's PC release, getting a second-class version of the title on Mac.
Even worse, the game isn't compatible with Steam -- it's not available as a SteamPlay title (which means PC owners on Steam won't have access to the Mac version), and the Steamworks cloud save service doesn't work with the game either. However, Aspyr will be happy to tell you that Rage is available on its proprietary GameAgent store if you'd like to buy it there.
In short, while getting Rage and all of these extras for $40 might seem like a good thing for players, id games is doing this all wrong by going with Aspyr. This game should have been running natively on the Mac on day one, and it should be available on Steam. Having it available through the Mac App Store is nice, but seeing it released as an Aspyr port this late in the game doesn't say much for what id thinks of Mac gamers.