If you're scratching your head because you thought this had been announced already, here's the skinny: The firm initially intended to charge between $10 and 20$ to download DUST over the PlayStation network. There was some sort of confusing payment scheme in the works by which the original cover charge would be converted to in-game credits that could then be spent in the cash shop. Now, though, DUST will be fully free-to-play (and download), with optional microtransactions on the side.
CCP executive producer Brandon Laurino tells Eurogamer that DUST isn't cut from the standard pay-to-win cloth, either. "It's the classic microtransaction dynamic of 'I can pay and get this item' or 'I can invest my time and get this item.' But neither of those options will give me an unfair advantage over the other," he explains.
There's more to the article, including some bits about the types of cash shop items on offer. Head to Eurogamer for the full report.