Far Cry 2 creative lead Clint Hocking now working for Valve
Clint Hocking – the designer behind Far Cry 2 and the original Splinter Cell – vacated his latest gig at LucasArts last month. Though he didn't leave a forwarding address, a recent tweet depicted his son in the Valve headquarters lobby, with the word "Arrival." Valve reps confirmed his new employment there to Joystiq today via email, but stopped short of saying what Hocking's work at the Washington-based studio would entail.

Hocking previously worked at LucasArts on projects unknown, and has spent the past few years out of the spotlight (our past three stories on him involve exiting or entering new jobs).

This article was originally published on Joystiq.