Darkfall fans have good reason to be disgruntled at the news yesterday that Aventurine announced a major delay in the relaunch of the game. The studio has posted a brief explanation as to why the announcement cut it so close to the anticipated release date.
"We want you to know that 55 people fought until the last minute to make that announcement unnecessary," Tasos Flambouras wrote. "This is not a matter of lack of respect towards the community; it's a matter of unfortunate timing."
Flambouras apologized, saying that the delay allows his team "to do what's best for the game and for [its] players" and that Aventurine is not using Darkfall's transition onto Steam as an excuse.