Corpse Party: Book of Shadows haunts PSN next week


Corpse Party spins off into a series of new, smaller Corpse Parties next week, when the follow-up to last year's PSP game launches on PSN. Corpse Party: Book of Shadows is a set of short stories set in the franchise's universe, each focusing on different characters as, if the first game is any indication, they get tortured relentlessly by ghosts.

On the PlayStation Blog, XSEED localization specialist and professional Corpse Partier Tom Lipschultz introduces each of the stories, so you can get an idea about all the unfortunate kids you'll be putting through hell when you play the game.
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XSEED Games Brings the Terror of Corpse Party: Book of Shadows to PlayStation Store on January 15

Fans Will Soon Be Able to Revisit the Terrors of Heavenly Host from an All-new Perspective

Torrance, Calif., (January 8, 2013) – This winter just got even more chilling! XSEED Games, an independent-minded publisher, today announced that the company will be releasing Corpse Party: Book of Shadows on the PlayStation®Network for the PSP® (PlayStation®Portable) system in North America on January 15, at a price of $19.99. The game will also be available for purchase on the PlayStation®Vita handheld entertainment system at launch. To prepare for its eerie arrival, XSEED Games just launched the new product website at www.corpsepartypsp.com and is releasing an all-new trailer.


Corpse Party: Book of Shadows serves as the follow-up to 2011's critically acclaimed, cult hit horror title, Corpse Party. A horrifying blend of adventure gameplay and visual-novel style presentation, Corpse Party: Book of Shadows tells a series of short stories that help develop many of the characters introduced in the first game and even explores some hypothetical scenarios, answering those "What if they survived?" questions. The game was developed and published by 5pb in Japan, with supervision and input from original Corpse Party developer Team GrisGris.

In Corpse Party: Book of Shadows, players will be given an opportunity to change the fates of the game's characters – for better, or, in classic Corpse Party fashion, for worse. Despite the apparent benefit of knowing the first game's events, players should not expect to have all the answers, and at times will find themselves asking if the destiny of these unfortunate souls can truly be altered. Once again, "wrong ends" lurk around nearly every corner, amplified by binaural 3D audio effects when headphones are used and the chilling original Japanese voice track.

Gameplay in Corpse Party: Book of Shadows takes players on a more personal tour of Heavenly Host, with a point-and-click, adventure-style first-person perspective. As the terror level rises for individual characters, the unique "darkening" system will slowly distort the game's visuals and alter the students' decision-making abilities. "Wrong ends", while just as horrific, come with fewer consequences this time around, as players can save anywhere and fast-forward through events they've already seen in order to expedite the process of achieving each scenario's true ending.

Developed by 5pb, XSEED Games will publish Corpse Party: Book of Shadows exclusively on the PlayStation®Store for the PSP system in North America on January 15 at a price of $19.99. The game has been rated Mature by the ESRB. The game will also launch on the European PlayStation Network soon, with more details on the European release to be provided shortly.


About XSEED Games
XSEED Games was formed in November 2004 by a small group of industry veterans with a common vision; to cross pollinate the avid gaming culture of Japan and North America. Delivering unique, innovative titles across multiple platforms and genres, XSEED Games is dedicated to publishing products that appeal to and enrich the North American market. The company is a 100% wholly-owned subsidiary of Tokyo-based MarvelousAQL Inc., a publicly-traded company listed on the Tokyo Stock Exchange. More information on XSEED Games can be found at http://www.xseedgames.com.

This article was originally published on Joystiq.