It's Sundog! Sleep in! Be happy!
Speaking of cloud serpents, I wonder what their overall role in Pandaria is? They must also be Titan creations, given that the Engine of Nalak'sha has a starry serpent interface thing, and there are carvings of them in the center of the Titanic "will of the emperor" construct machine, but they seem to be somewhat elemental in nature with the various "Storm" themed ones. Any theories?
Cloud serpents appear to be natural and native to Pandaria, though much like the rest of Azeroth's great serpents, they can be magically infused (or altered). For example, thundering cloud serpents existed before Lei Shen harnessed the titanic energy in the Throne of Thunder. As for Elegon, it's possible that the mogu, who used the Engine of Nalak'Sha for their own purposes, also repurposed the interface (read: elegon) into something familiar -- like a cloud serpent. It's also possible that, like the mogu, the cloud serpents are titanic creations. We won't know until Blizzard says so.
So I notice on the Isle that in the Saurok section, there are a few named NPC Sauroks. Is there any reason behind them? An achievement? Or is it just flavor?
At the moment it appears to just be flavor -- if you talk to the named saurok while you have the Skin of the Saurok buff from your dailies, they offer insight on what's going on at the crag. One even knows you're not a saurok!
Why isn't there a green drake mount? There's every other color imaginable at this point!
Good question! My educated guess is that there simply wasn't a good place to offer it as a reward during Wrath with the rest of its cousins. We've yet to really have any notable Green Dragonflight content, compared to the other flights who were featured heavily in Wrath.
Joshua Horenstein asked:
Why is Wow's weather always in the present? You can never see an approaching storm and fly into it. The sky as far as you can see is the current weather pattern which is obviously unrealistic. Is it just a tech limitation or something they never even thought of implementing?
Yeah, it's just technological limitations. Weather is very much location-based as opposed to dynamic or pattern-based. Doing more would require more tech on Blizzard's end and more processing power on the player's.
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