Trion Worlds promises that Defiance's team is addressing critical issues
Executive Producer Nathan Richardsson has mixed emotions in regards to Defiance's release. "This first day of launch of Defiance has been as awesome as we expected it to be," he wrote in a state of the game post. "And by awesome, I mean we're neck deep addressing all the issues that come up when you scale something up to a million people from a test environment of thousands."

Richardsson promised that the large Trion team is working hard to "update, patch, fix, and improve" Defiance post-launch. The most critical problems that he identifies are connectivity problems, missing pre-order items, the scaling of bosses and arkfalls, and broken chat and VOIP.

"We appreciate the trust that you are showing us by coming with us and we will address all these issues," he concludes.

Speaking of awesome, check out the main theme to Defiance, composed by Bear McCreary, after the jump!

This article was originally published on Massively.