"If you are an independent you have zero marketing money," Caballero told Kotaku. "You have nothing. Then you need someone to support your project. So, if someone asks you for exclusivity and it's going to help you to bring out your product into the market, I think that can be good. Sometime, I think it's the only way to get something out."
Caballero's next game with Minority is Silent Enemy, an exploration and puzzle game set in a harsh, mystical Canadian tundra, but with a message about bullying. Minority doesn't have any platforms locked down for Silent Enemy just yet, but Caballero is considering PS4, PC, tablets and Ouya.