"I always liked the idea that Revan, as smart and powerful as your player-character was, was actually even more of a brilliant strategist than became apparent in the first game," Avellone said of Revan's role in the first game. "The entire second game is littered with clues as to 'why didn't Revan destroy the infrastructure here? What was he trying to make sure was still intact? What did he/she see that no one else saw?'" The third game would have players tracking down Revan as a character deemed "The Exile."
Allevone said, "it felt like we were pitching and pitching [to LucasArts] and it just wasn't going anywhere, and at some point people just drew a line and said 'it's just not going to happen,' which made us kind of sad, but, OK, if that's the business, that's the business." Obsidian's pitch to Disney in February 2013 for a new Star Wars game was different than KOTOR 3, according to Eurogamer. Obviously, this was before EA obtained the exclusive rights to develop and publish Star Wars games in May 2013.