Ascended weapon crafting is the second big change. Players will be able to level their crafting skills to 500; the professions that produce weapons will make use of a new refinement system and ascended inscriptions to create new ascended weapons. Ascended armor crafting is due later this year. Both changes are expected to have a big impact on the Guild Wars 2 economy, with Fine and Masterwork salvaging items seeing increased importance due to account magic find and the value of weapons and armor fluctuating thanks to ascended crafting.
Smith noted that ArenaNet doesn't intend to apply such big modifications to the Guild Wars 2 economy very often but that some features are worth adding due to the value added for players.