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Patch 5.4.2 hotfixes for January 21

A new round of hotfixes for patch 5.4.2 have been released and posted to the official blog. This round includes a fix for a quest that was working incorrectly and several corrections to class abilities. In addition, the raid changes that were announced last week have now officially made the hotfix list.

  • The quest The Trident of Naz'jan should now see Ragnar Drakkarlund respawning correctly.

  • Restoration druids, you should no longer be incorrectly getting a haste effect from Soul of the Forest from failed attempts to cast Swiftmend on targets that are under a Cenarion Ward's healing effect.

  • Several class abilities were incorrectly calculating damage when used against targets with a greater than 75% reduction to damage from armor -- this has been fixed.

Read on for the full list of hotfixes.


Rygarius
January 21

Classes

Quests

Raids, Dungeons, and Scenarios

Siege of Orgrimmar

  • Resolved an issue for the following abilities that resulted in damage being calculated incorrectly when used against targets with a greater than 75% reduction to damage from armor.

    • Vengeance (All tanking specializations)

    • Beast Cleave (Hunter - Beast Mastery)

    • Storm, Earth, and Fire (Monk - Windwalker)

    • Blade Furry (Rogue - Combat)

    • Sweeping Strikes (Warrior - Arms)

    • Warrior Tier-16 2 piece set bonus

  • Druid

    • Talents

      • Soul of the Forest (Restoration) should no longer incorrectly grant a haste effect from failed attempts to cast Swiftmend on targets that are under a Cenarion Ward's healing effect.

  • The Trident of Naz'jan: Resolved an issue that caused Ragnar Drakkarlund to not respawn correctly in certain situations.

  • For an in-depth explanation of recent changes please see the forum thread from Watcher, Lead Encounter Designer titled: Upcoming Siege of Orgrimmar Changes.

  • Galakras

    • Reduced health on various ranking officials (High Enforcer Thranok and Korgra the Snake) and foot soldiers (Dragonmaw Bonecrusher, Dragonmaw Flagbearer, and Dragonmaw Tidal Shaman) by about 15% on Flexible and 10-player Normal difficulties.

  • Thok the Bloodthirsty

    • Thok the Bloodthirsty's Defeaning Screech now deals 10% less damage on Flexible, 10-player Normal, and 10-player Heroic difficulties.

    • Thok the Bloodthirsty's Shock Blast now deals 10% less damage on Flexible, 10-player Normal, and 10-player Heroic difficulties.

  • Siegecrafter Blackfuse

    • Automated Shredders' health has been reduced by 10%, and its Overload ability now deals 10% less damage on Heroic difficulty.

    • Crawler Mines now have 20% less health on 10-player Heroic difficulty.

    • Disassembled Crawler Mines, Deactivated Electromagnets, Deactivated Laser Turrets, and Deactivated Missle Turrets now have 20% less health on Heroic difficulty.

    • Electromagnet's Magnetic Crush ability now deals 15% less damage on Heroic difficulty.

    • Laser Turret's Superheated damage-over-time effect now deals 25% less damage on Heroic difficulty.

  • Paragons of the Klaxxi

    • Hisek the Swarmkeeper's Multi-Shot ability now deals 20% less damage on Heroic difficulty.

    • Iyyokuk the Lucid's Insane Calculation: Fiery Edge now deals roughly 10% less damage on Heroic difficulty.