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Divinity: Original Sin moves half a million copies

Throwback PC RPG Divinity: Original Sin has sold over 500,000 copies since its launch in June, developer Larian Studios announced today.

Pitching its project as a return to the genre's roots, Larian surged past its Kickstarter goal last year, more than doubling its initial funding target. Founder Swen Vincke notes that Divinity: Original Sin buyers "mostly" arrived via Steam, with 10 percent of sales coming from retail channels.

"'Break even' has been reached, our debts have been paid and we are now in the profitable zone," Vincke wrote. "While not all of the money is for us as we had private investors on board, the game did sufficiently well for us to envision funding our next endeavors with it, meaning we're pretty happy about its performance."

[Image: Larian]