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WoW devs discuss environment and zone design

World of Warcraft senior art director Chris Robinson has penned a new dev blog focused on zone and environmental design. It's the first of a planned series that will use Nagrand as its primary example, and over the coming days you'll be hearing from additional quest and systems designers and even historians who "craft and create not only the zones we adventure in, but the visual story about these locations and the creatures and races that inhabit them."