Dev puts Storyteller on hold to turn Ernesto RPG into a full game

Ernesto RPG is a "quick RPG" played entirely in clicks on a field populated by pixelated icons. Start at a cave and form a path to another cave by clicking on icons right next to each other, such as medkits, poisonous spiders, weapons, tunnels that may or may not be insta-death traps, and enemies; level up, make it to the exit cave and proceed to the next level. It's shockingly addictive (and free).

It's also from Storyteller developer Daniel Benmergui – Storyteller won the Nuovo award at IGF 2012, and it's still a work in progress. It asks players to put scenes of a comic strip in order to complete the requested actions. Now it's on hold while Benmergui tries to turn Ernesto into a full, commercial game.

"I love Storyteller, I think it's an important game and I want it to be released soon, but I've been working on it for three years now and I am starting to feel creatively numb from always dealing with the same project," Benmergui writes. "There are a few important things to work out before I am able to release it, so there's no way I can rush it to completion. Storyteller still needs time and more hard work to be a great game."

Benmergui says developing Ernesto will give him much-needed perspective on Storyteller and experience in launching a full game. He plans to be done with Ernesto in less than three months and he emphasizes that this does not mean Storyteller is canceled.

This article was originally published on Joystiq.