In other words, I can help squash bugs and fumble around with unfinished systems and content, or I can enjoy nearly six full-price triple-A games. So, yeah. As much I'd like to support (and write about) another promising space sim sandbox, I think I've found my upper limit in terms of game pricing.
What about you, Massively readers? What's the most you'd pay for early access to one of your most anticipated games?
Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard! %Poll-87002%