My mind then turned to the prospect of being a pacifist in these combat-oriented worlds. Sure, there are always people who go far out of their way to figure out paths to leveling without killing, but what if the game made fighting optional rather than mandatory? I'm not talking about just sitting in a hovel crafting but solving quests through deduction, puzzle-solving, diplomacy, and sheer moxie. How cool would it be to be a mage whose spellbook was full of utility spells instead of fireballs and could use those to help NPCs?
Would you play a pacifist character if the game made it compelling enough?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!