Journal Entry: August 31, 2014

Developer inXile warned us. They warned us all, but we didn't listen. They told us Wasteland 2 would ship sometime in August 2014, but it just didn't seem possible. The seventh-most successful video game Kickstarter project ever, and it was finally going to be finished and ready. The madness of it all! The hubris!

When Wasteland 2 finally released for PC, Mac and Linux - which again, I feel I must stress was announced by developer inXile to be in August 2014 - we lost whatever sense of society we had. We ...

No Mom, I can't take the garbage out right now. Because I'm writing my Wasteland 2 fanfic! They just announced it's coming out this August and I gotta get it ready in time! Gosh!

Now, where was I? Oh, yeah.

Such is the folly of man.
- A fanfic by Ralphie "Red Ryder" Parker
[Image: inXile Entertainment]
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WASTELAND 2 TO SHIP END OF AUGUST 2014

Early Access Beta Receives Major Update That Includes All of Arizona - Available Exclusively on Steam http://store.steampowered.com/app/240760/

Newport Beach, California – May 20, 2014 - inXile Entertainment announced an end of August launch window for Wasteland 2, one of the most successfully crowd funded projects/video games of all-time and sequel to the critically acclaimed smash hit Wasteland and the post-apocalyptic predecessor to the Fallout® series. In addition to the end of August launch window announcement, inXile Entertainment has released the entire Arizona portion of the game via the Wasteland 2 early access beta, which is only available at http://store.steampowered.com/app/240760/.

The highly anticipated, post-apocalyptic turn-based Wasteland 2 offers an alternative history. America lays lifeless in the hot ashes and radioactive embers of a deadly nuclear holocaust and players must take command of an elite squad of desert Rangers, formed in the time-honoured tradition of the Texas and Arizona Rangers. Setting out across post-apocalyptic and treacherous landscapes players try to help the last remaining remnants of humanity in their struggle for survival against hordes of desperate bandits, insane criminals, decaying mutants and much worse.

"It's exciting to be in the home stretch on a game I've been wanting to get to for the last two decades. The feedback from our backers on the early beta has been great and I'm proud of the way Wasteland 2 is shaping up. The scope of the game is immense with a word count that is greater than The Lord of the Rings novels and a solid 50 hour+ game experience that has diversity from beginning to end. My goal has been to over deliver on our backer's expectations for Wasteland 2," said Brian Fargo of inXile Entertainment.

Developed by an amazing team of RPG pioneers that include Brian Fargo and Chris Avellone and with a musical score composed by the legendary Mark Morgan, Wasteland 2 is a return to form for RPGs because it actually provides options and choices. Options allow players to make fundamental choices in customization and character creation throughout the game's role-playing progression with decisions that carry consequences and impact a living world.

Wasteland 2's early access beta mode, which GameSpot called "one of the best post-apocalyptic role-playing games to emerge in a long time," is available on the Steam store http://store.steampowered.com/app/240760/. End of August marks the launch window for the full game, available for PC, Mac and Linux gamers.

For additional information on the backstory of Wasteland 2 as well as the game's key RPG pillars please visit: https://docs.google.com/file/d/0BxMevjNSr2EjbDBpZ2ZMdmNnc28/view?pli=1&sle=true#

This article was originally published on Joystiq.