82

conclusion:We like it

82

When Nintendo launched the original Wii, it came with a controller like no other; the slim, light Wiimote was designed for simplicity, with a focus on motion-based gaming. With the Wii U GamePad, Nintendo goes in a completely different direction, with a large tablet-like controller with a 6-inch touchscreen at its center. Depending on the game, the screen can be used to control certain gaming functions, or mirror the action taking place on your TV, letting you play while using the TV for something else. The controller can also be used as a universal remote, and has a camera to let you insert your face into games. show more

Critic reviews

8.2
11 reviews
  • Ergonomics / comfort
    8.0
  • Accuracy / responsiveness
    8.7
  • Durability
    7.9

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User reviews

9.1
7 reviews
9.0
Joystiq Nov 18, 2012

It's rooted in classic experiences, but adds weird new possibilities. Nintendo has always excelled in taking unexpected steps, and this is one of them, even if it lacks the immediate "aha" appeal of the Wii Remote, or whatever it was people saw in holding the middle of the Nintendo 64 controller.

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8.0
Ars Technica Nov 18, 2012

While the new controller is unlikely to cause the stir that the original Wii Remote did, it's still a well-made product that brings a lot to the table.

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8.0
Gizmodo Nov 18, 2012

It's comfortable, lighter than it looks, and mostly quite good. It also, importantly, feels like (and is) something your kid can drop, repeatedly, and keep on working.

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6.0
CNET Nov 17, 2012

For me, using the GamePad didn't feel all that revolutionary simply because it feels like a souped-up 3DS.

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9.0
ABC News Nov 18, 2012

There's a ways to go in terms of games that take advantage of the touchscreen, the GamePad's battery life, and we really do wish another controller was included in the box.

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9.0
Time Nov 18, 2012

I haven’t been this impressed with a new interface since Nintendo put a joystick on a gamepad in 1996.

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9.0
Kotaku Nov 18, 2012

With any new console you might be wisest to give it a year, especially if you want to be able to compare it to what Sony and Microsoft have coming next. And if they don't put screens in their controllers, know right now that Nintendo will have at least that excellent advantage over them.

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8.0
Eurogamer Nov 19, 2012

While the GamePad is a nice little piece of kit overall, it has a critical design flaw: battery life is horrendous.

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9.0
T3 Nov 16, 2012

The 6.2-inch display is only a resistive one-touch screen, so it won’t trouble the iPad or PS Vita in tech terms, but it’s implementation that counts.

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8.0
TechRadar Nov 17, 2012

With a large display and both external and headphone-enabled sound options, it's almost like a portable game system. Almost.

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