blizzard-dota

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  • Massively's BlizzCon 2013 liveblog: Opening ceremony and WoW presentation

    by 
    Richie Procopio
    Richie Procopio
    11.08.2013

    BlizzCon 2013 is now underway, and we're expecting big news from the folks at Blizzard, like more details on the Diablo III Reaper of Souls expansion. There's also the first ever Innkeeper's Invitational for Hearthstone, the white-knuckle gameplay of the StarCraft 2 tournaments, and the Hollywood insanity of the upcoming World of Warcraft movie. Most MMO gamers, however, are anxiously waiting to hear about World of Warcraft's fifth expansion. Is it happening? Whom are we fighting? Where are we going? Are there any new classes and races? If you want to be among the first to know but didn't snag a ticket, real or virtual, then join us in the comments below as we blog about all the juiciest news -- live! And don't forget that the opening ceremonies are being streamed for free!

  • Heroes of the Storm hits yet another naming conflict

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.24.2013

    The game currently known as Heroes of the Storm has been through more names than most high school garage bands, having cycled through titles like Blizzard Dota, Blizzard All-Stars, and for a brief period of time, Blizzard Entertainment Presents A Bunch Of Guys Hitting Each Other. (It was an early idea.) Now the game seems to be hitting another snag with its title because of a Finnish tabletop game with the same title. Except in Finnish, obviously. According to WoW Insider, the author of the tabletop game, Mike Pohjola, has made comments implying that Blizzard might want to change the name again to avoid naming conflicts in his home country. How relevant the two games are to one another and how concerned Blizzard actually will be over such a conflict remains to be seen; the application for a trademark came from Blizzard first, but the tabletop game was published before the trademark application. Nothing might come of this, but if the game is renamed again to Blizzard's Steve and Ed Fun-time Game Hour, you'll know why.

  • Heroes of the Storm trademark conflict

    by 
    Adam Koebel
    Adam Koebel
    10.23.2013

    The recently renamed Heroes of the Storm, Blizzard's upcoming MOBA title, is running into a little conflict at the EU trademark offices. Myrskyn Sankarit (English translation: Heroes of the Storm) is a pen-and-paper role-playing game for children, first published in Finland in July 2013. It was originally crowd funded on indiegogo in 2012. The game's creator, Mike Pohjola, is concerned about the two games co-existing peacefully, and even suggests that Blizzard could change the game's name once more. For those not keeping track, Blizzard's game was originally known as Blizzard DOTA, then Blizzard All-Stars, and finally Heroes of the Storm. Blizzard originally trademarked Heroes of the Storm on September 24, 2013 in the United States and September 25, 2013 in Europe. Mike Pohjola applied for a Finnish trademark for his table-top game on October 4, 2013. This is all public knowledge available by searching the US and EU trademark databases. At the time of Pohjola's application, we didn't know what Heroes of the Storm was exactly. On the surface, Pohjola's application seems to be in response to that original leak. Myrskyn Sankarit may have existed earlier, but the name was never registered with any trademark office until after Blizzard registered their own. Any potential issues in Finland, where the game has already been published, is a question for someone who knows more about trademark law.

  • Blizzard's MOBA now known as 'Heroes of the Storm'

    by 
    Mike Suszek
    Mike Suszek
    10.17.2013

    Blizzard changed the name of its multiplayer online battle arena game, Blizzard All-Stars, to Heroes of the Storm. The publisher crafted a comical trailer to announce the (latest) name change. This is the second change in the game's title, as it was originally known as Blizzard DOTA prior to Blizzard's settlement of a lawsuit with Valve in May 2012 over the use of the trademarked term DOTA. The term stands for "Defense of the Ancients," a fan-made map for Blizzard's Warcraft 3. The settlement stipulated that Valve could continue using "DOTA" commercially in selling games such as DOTA 2, and forced Blizzard to change its MOBA game to Blizzard All-Stars. Blizzard filed a trademark application for Heroes of the Storm just a few weeks ago, so the publisher certainly won't be changing the game's title again, unless it does so out of boredom.

  • Blizzard All-Stars is now Heroes of the Storm

    by 
    Mike Foster
    Mike Foster
    10.17.2013

    Blizzard Entertainment announced today that the studio's upcoming MOBA, formerly known as Blizzard All-Stars (and Blizzard Dota before that), will officially launch under the title Heroes of the Storm. The announcement comes after about a month of speculation regarding the Heroes of the Storm name; Blizzard filed the trademark in late September, and guesses ranged from entirely new game to World of Warcraft expansion. Unfortunately, the video doesn't provide any further information on Heroes of the Storm, meaning its release date is likely still "Soon™." Check out the announcement video after the break.

  • Heroes of the Storm: The renamed Blizzard All-Stars

    by 
    Sarah Pine
    Sarah Pine
    10.17.2013

    Blizzard's MOBA is now officially known as Heroes of the Storm! That's right, remember that trademark filed earlier this year? Speculation has abounded as to what it might be -- one of the front-running theories being that it was the name of the next WoW expansion -- but it turns out that was wrong. Not that anyone's sad to be wrong in this case, I'm sure! Given the timing of this (incredibly adorable) mini-trailer's release, I think it's a safe bet we'll be seeing a good deal more from this title at BlizzCon, and I'm certainly looking forward to it!

  • Blizzard LFM: eSports Director needed for Blizzard All-Stars

    by 
    MJ Guthrie
    MJ Guthrie
    09.18.2013

    When I say Blizzard, you say MOBA! OK, chances are that's not the first thing you think of -- or even the fifth. That's understandable; it's been a long time since any news has come out about Blizzard All-Stars. In fact, the last we heard was just that the game was in "active development," and that was back in January! What's changed since then? While the official site has nothing new to offer, 2P.com found a recruitment listing for a director to handle Blizzard's entire eSports program. This listing specifically mentions the upcoming MOBA, showing that the game has not been completely abandoned. This should give fans some hope that the game might still see the light of day sometime. And perhaps when director is found, we'll hear even more news on the progress of the game. [Thanks to Dengar for the tip!]

  • Blizzard 'actively working' on All-Stars MOBA

    by 
    MJ Guthrie
    MJ Guthrie
    01.23.2013

    Last spring there was a brouhaha over the name DotA that was ultimately settled with Valve keeping the four-letter moniker and Blizzard changing its upcoming MOBA to Blizzard All-Stars. But after that, the newly rechristened game seemingly fell off the radar. Even the official website only offers the tease "coming soonish." Despite the lack of information, however, the game is still being developed. A recent statement by StarCraft II's production director Chris Sigaty notes that the studio hasn't forgotten about Blizzard All-Stars, but is focusing on its free-to-play business model. "We're actively working on it," Sigaty said. "That I can confirm. A lot of the stuff that's remaining right now that we need to focus on are the systems necessary to pull off a game with a different business model than StarCraft II."

  • The Lawbringer: Blizzard and Valve settle on DOTA

    by 
    Mathew McCurley
    Mathew McCurley
    05.18.2012

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, and esoteroic topics that slip through the cracks. One of the highest-profile disputes in the gaming industry has come to a settlement agreement. Blizzard has agreed that it will back off from Valve's use of the DOTA trademark for commercial use, while Blizzard retains noncommercial use of the term for modders, map creators, and the community revolving around the game. In addition to the commercial/non-commercial separation, Blizzard has officially changed the name of its upcoming Blizzard DOTA to Blizzard All-Stars, so expect a new branding push soon. At the end of the day, I am still bewildered as to why we're fighting over DOTA, an acronym and phrase that comes packed with baggage and various connotations. Back in 2010, Rob Pardo told Eurogamer essentially that trademarking DOTA was a slap in the face to the community that created the genre, and for a company that built a great deal of its success on mods, it seemed genuinely out of place for Valve. While everything is always about money, sometimes things are about money just a little less. With its own products announced using the DOTA name and former-DOTA developers having joined S2 Games and Riot Games to create Heroes of Newerth and League of Legends respectively, the MOBA genre is healthy.

  • Blizzard and Valve settle DOTA dispute, Blizzard DOTA officially Blizzard All-Stars

    by 
    Alex Ziebart
    Alex Ziebart
    05.11.2012

    Blizzard and Valve have been going back and forth about ownership of the DOTA title for awhile now. It's a complicated issue that's been summed up very well by Joystiq's JC Fletcher: "Which giant company has the rights to the fan-created, community-promoted word 'Dota?'" As of today, it turns out Valve has those rights. The two giant companies have amicably settled the issue amongst themselves. Valve will release its DOTA title as Dota 2, and Blizzard will release its as Blizzard All-Stars. Personally, I'm a bigger fan of All-Stars, anyway. It gives the name some real flavor and, as stated by Blizzard VP Rob Pardo, "ultimately better reflects the design of our game." Of course, regardless of the decisions made here, the fan community will inevitably continue calling this genre of games DOTA or some variation thereof. If you care to read the full press release regarding this agreement, hop behind the cut below.

  • Blizzard renames Blizzard DotA to Blizzard All-Stars

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.11.2012

    What's in a name? Quite a lot, as it turns out. A name alone was enough to send Blizzard and Valve to man the lawyer cannons over two upcoming games, DOTA 2 from Valve and Blizzard DOTA from Blizzard. The companies have reached an agreement, however, which includes Blizzard renaming its game to Blizzard All-Stars while retaining use of the "dota" name for noncommercial use in the fan community. Valve retains the commercial use of the name. It sounds like a little matter until you remember that Warcraft III was the source of the map that spawned this game type, leading to both companies developing competing versions of a sequel. Blizzard All-Stars currently has no release date, while DOTA 2 is due out sometime next year and is currently in beta testing. Luckily, the terminology is only being changed on the corporate side, meaning players are free to continue discussing the games as they would have anyway.

  • Blizzard and Valve settle DOTA argument, Blizzard DOTA is now Blizzard All-Stars

    by 
    Mike Schramm
    Mike Schramm
    05.11.2012

    Blizzard has dropped a short-and-sweet press release (reprinted below) informing us that it has landed on a "mutual agreement" with Valve regarding the contested "DOTA" trademark. DOTA, of course, stands for "Defense of the Ancients," which is a fanmade map and mode for Blizzard's Warcraft 3, originally based on a Starcraft map. Developer "IceFrog," who's overseen the DOTA map since 2005, has gone to work for Valve on DOTA 2, while Blizzard has been working on its official variation of the game, previously called Blizzard DOTA.The mutual agreement means that Valve will get the rights to use the "DOTA" trademark commercially, so DOTA 2's name won't change. Blizzard reserves the right for fans to use the trademark noncommercially, but will give up the DOTA name for its official variant. That game will instead be called Blizzard All-Stars, "which ultimately better reflects the design of our game," said Blizzard executive VP Rob Pardo. "We look forward to going into more detail on that at a later date."Valve's Gabe Newell also gave comment, saying that Valve is "pleased that we could come to an agreement with Blizzard without drawing things out in a way that would benefit no one." Blizzard All-Stars doesn't have a release date yet, and DOTA 2 is due out next year.

  • Blizzard taking Valve to court over 'DOTA' trademark

    by 
    JC Fletcher
    JC Fletcher
    02.10.2012

    Which giant company has the rights to the fan-created, community-promoted word "Dota?" That's up to the courts now. Blizzard has filed a Notice of Opposition with the US Patent and Trademark Office, seeking to block Valve's registration of the word. The word has been used exclusively in reference to a (mod of a) Blizzard game, the document explains. "By virtue of that use, the DOTA mark has become firmly associated in the mind of consumers with Blizzard, including to signify a highly popular scenario or variant of one of Blizzard's best-selling computer games, Warcraft III."Valve, the document goes on to claim, hasn't used the word for anything yet. There's also a lot of history of Warcraft III, which is a really strange thing to read in a legal document. The case is in discovery now, with pretrial procedures taking place throughout this year and into next. We hope this court proceeding doesn't delay either of the games, as those companies are quite capable of delaying their games on their own.

  • Why you might like Blizzard DOTA

    by 
    Mathew McCurley
    Mathew McCurley
    10.27.2011

    Fans of Defense of the Ancients, the immensely popular Warcraft III mod that spawned an entirely new genre of gaming, are already conditioned to love Blizzard DOTA. I got to play it this week at BlizzCon 2011 and had a great time getting into the very familiar world. However, many Blizzard fans are not DOTA enthusiasts or even privy to the genre itself. WoW players may not really understand what this Blizzard offering is about or even why they should be interested. Warcraft fan-favorite characters Thrall and Arthas are making appearance in Blizzard DOTA, which means gamers who have ever wanted to pit these monolithic figures against other Blizzard staple characters will get the chance. Here's what you need to know about Blizzard DOTA and why you just might like playing as one of your favorite WoW personalities. Defense of the Ancients was originally a Warcraft III mod that became so incredibly popular that it spawned the genre know known as MOBA (multiplayer online battle arena) or ARTS (action real-time strategy), depending on who you ask. The game consists of three paths that connect two bases with destructible buildings and towers along the path routes. Waves of minions or creeps, NPC characters that spawn endlessly from both bases, meet in the middle of these lanes to do battle. You control a powerful hero who levels up, gains skills and abilities, and can purchase items from a shop. Your goal is to fight these minions and enemy players, destroy the enemy towers and buildings, and win the game.

  • Blizzard DOTA, coming soon to a new platform called Blizzard Arcade

    by 
    Mike Schramm
    Mike Schramm
    10.25.2011

    Blizzard DOTA was back on the floor of BlizzCon 2011 last week, after spending a year away from the spotlight being "completely rebooted." We played the game as soon as we possibly could, finding it to be a much more polished take on the popular multiplayer online battle arena (MOBA) gametype. "Last year we had basically the style of the art, and the look that we were going for," says Samwise Didier, Blizzard's Senior Art Director. But as I said when I played the early version of the mod, the game itself wasn't quite as polished as the look and feel. "This year," says Didier, "we really focused on taking the DOTA-style game and really making it our own." Blizzard has done a few interesting things to the gametype that has made League of Legends and Heroes of Newerth so popular. But the most interesting may just be how the company plans to release it. Blizzard is going to make sure everyone has a chance to check it out, even if they don't own StarCraft 2. "We haven't figured out the details," says Didier. "But there will be a free-to-play Blizzard DOTA on our Blizzard Arcade. We don't know how many heroes there will be, or how many maps, but we definitely want to make sure that everyone knows it will be free-to-play." %Gallery-137263%

  • StarCraft 2: Heart of the Swarm, Blizzard DOTA teasers evoke some emotion

    by 
    Jessica Conditt
    Jessica Conditt
    10.22.2011

    Our hearts beat with a combination of blood, Big Macs and Dr. Pepper. StarCraft 2's heart beats with millions of ruthless, juicy aliens, and as the above BlizzCon teaser shows, Sarah Kerrigan's heart doesn't beat at all. We're not saying she's heartless, but to be a strong female lead these days, not giving a crap about anything except revenge is sometimes necessary. Being a cyborg and making that distinction truly literal is just a bonus for game journos everywhere. A teaser for the Blizzard DOTA mod for StarCraft 2 channels a markedly different emotion than vengeance -- watch the video and decide for yourself what emotion that may be, but for now we're going to call it "Valvey scorn."

  • Hands-on with Blizzard DOTA: Tweaking the genre it created

    by 
    Mathew McCurley
    Mathew McCurley
    10.21.2011

    Mat McCurley is on loan to us from WoW Insider, which dispatched him to BlizzCon 2011 just in time to bring us this hands-on with Blizzard's upcoming MOBA! Blizzard DOTA has been reborn! We first experienced the StarCraft II module back during BlizzCon 2010, when the game felt like a very different affair. Now, Blizzard DOTA has been more streamlined to make for a unique and new playstyle. While the basic gameplay of the tri-lane DOTA maps stays similar (with two forces of minions ever-locked in eternal combat moving up and down lanes), there are changes that give the game a bit more dynamic player control.

  • Blizzard Dota hits the reset button

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.22.2011

    Blizzard's internal Defense of the Ancients mod for StarCraft 2, cleverly titled Blizzard Dota, is starting over. Eurogamer reports that Blizzard Dota Senior Game Designer Jonny Ebbert said the title has been "flattened," with what the company showed at BlizzCon last year being "completely rebooted." In May, we were told that the mod had experienced "some massive overhauls." "One of the important things to note with that space is the DOTA everyone plays on Warcraft 3 is not particularly accessible to the novice," said Blizzard Product Development and Co-Founder Frank Pearce. "One of the game development philosophies we have at Blizzard is: easy to learn and difficult to master. That mod for Warcraft 3 doesn't really fit that description." Meanwhile, elsewhere in the lands of the massively online battle arena genre, Valve is targeting a 2012 launch for Dota 2 and League of Legends continues its ascension with a new mode, expected soon. More official details about Blizzard Dota, along with however it looks now, will likely be shared at BlizzCon in October.

  • Blizzard Dota still on the way, has undergone 'some massive overhauls'

    by 
    Mike Schramm
    Mike Schramm
    05.31.2011

    Blizzard Dota, the Defense of the Ancients-style official mod that was shown off at last year's BlizzCon, is still a work in progress, according to lead producer Chris Sigaty. The other three mods shown last year were released a little while ago to the community, but the Dota mod, which pits all kinds of Blizzard franchise characters up against each other in a real-time battle, needed a little extra work, apparently. "We basically put it back up in the shop and did some massive overhauls to some things, which I'm not going to go into specific detail about," Sigaty told Joystiq at a press event last week. "But yeah, we are working on Blizzard Dota, and we do intend to launch it at or around the time of Heart of the Swarm, but the official details will be online later." Will the mod eventually require the upcoming Heart of the Swarm expansion to play? Sigaty's got nothing yet: "We're not even talking about the business level decision of it at this point." But rest assured that, somewhere on Blizzard's Irvine, CA campus, there are still developers fighting over who'd win in a fight, Thrall, Diablo, or Tychus Findlay.

  • Blizzard releases three official StarCraft 2 mods

    by 
    Griffin McElroy
    Griffin McElroy
    04.07.2011

    Blizzard has finally released three of the four official StarCraft 2 mods it announced at BlizzCon last year -- though, the one that didn't make the cut might surprise you. Players can now download Aiur Chef, which might possibly be the world's first cooking/RTS title; Starjeweled, a gem-swapping puzzler with a few light strategy elements thrown in for good measure; and Left 2 Die, in which players build up their base and train units to defend it when hordes of infected Terran come to play at night. That leaves poor little Blizzard Dota standing alone out in the cold, with no indication of when it might get an official release. Don't worry, little guy -- we don't think the multiplayer online battle arena genre's gonna get stale anytime soon.