ces-2012

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  • LG's Magic Remote is powered by Nuance

    by 
    Daniel Cooper
    Daniel Cooper
    01.18.2012

    It was Monday morning at CES when LG unveiled its Magic Remote: a television zapper that recognized Wii-style motion control and voice recognition -- stripping out the fiddly array of buttons that most TiVo users are familiar with. Nuance, of Dragon Dictation fame, got all excited and lifted the lid on which company's voice recognition technology was powering the unit (hint: it's Nuance). Thanks to the handy press release after the break, we've learnt that if you bellow "Lady Gaga" into the unit, it'll return materials related to Ms Germanotta herself -- although if you've seen Jack Donaghy's voice-activated TV from 30 Rock, you might not be too convinced that you can kiss goodbye to buttons just yet.

  • Testing Kinect in Mass Effect 3 (plus, demo coming February 14) [update: more demo details]

    by 
    Mike Schramm
    Mike Schramm
    01.18.2012

    "James, move. Liara, move. Liara, Singularity. James, Carnage. Sniper rifle! Liara, Stasis! Concussive shot. Follow me. Activate. Open." Yeah, that's pretty much how it works.

  • Smule's Ge Wang plays Magic Guitar for us at CES

    by 
    Mike Schramm
    Mike Schramm
    01.17.2012

    We got to sit down for a quick chat with Smule's own Dr. Ge Wang at CES in Las Vegas last week, and the result is the video below. Not only is the co-founder overseeing Smule's musical experiences for mobile devices (and its recent merger with Khush, another musical developer), but he's also an assistant professor at Stanford's Center for Computer Research in Music and Acoustics. And, as you can see, he's a mean Magic Guitar player as well. Those gloves he's wearing are Altec Lansing speakers sewn onto some gloves (with the fingertips cut off) for the Stanford Mobile Phone Orchestra. Wang was actually in Vegas to accept the Kids at Play Interactive's Emerging Pioneer award, which is an impressive achievement as well. Always good to see Smule's co-founder out and about. He says Magic Guitar is selling well, the merger is moving along smoothly, and Smule continues to aim towards expanding its social connection features across apps in the new year. He couldn't share specific plans, but we'll wait and see. When he's kind enough to strum a few virtual bars for us like this, who are we to argue?

  • Slacker Radio tries to break through a flooded streaming music market

    by 
    Mike Schramm
    Mike Schramm
    01.17.2012

    One of our final meetings at CES last week was with Slacker Radio's VP of Marketing, Jonathan Sasse, who sat down in a Las Vegas lobby restaurant to tell us what his company has been up to lately. Slacker Radio is one of the many streaming radio offerings that have apps available on the App Store (Pandora, Rdio, and Spotify are a few other examples), and Sasse says that after a few years of building up the service with content and technology and making sure it can be accessed almost anywhere, his main goal these days is just telling people why they should choose this service over all the others. His first reason: Content. Sasse says Slacker Radio has more than ten times more music to play than Pandora does, which is a pretty impressive figure. Slacker's been working hard to make content deals with record labels for quite a while, which means there's a large library of different tunes to choose from. And in addition to all that music content, Sasse said Slacker has been making a big push for non-music to listen to as well. The service has already added in ESPN Radio and ABC News to listen to, and there's streaming comedy stations to tune in on as well. Additionally, while Pandora and other services also have their usual music selection systems for computer-generated radio stations, Slacker's genre stations are actually curated by real DJs, which is a fact that Sasse said is often hard to get across to the public. Slacker's hired former radio personalities, including Rock and Roll Hall of Famer Marco Collins, to actually choose, curate, and even narrate the music on its genre stations, which means that "he curates that station by hand," Sasse said. The company is also working on deals with partners to make sure that users can find and access it anywhere. Slacker already has a deal with Ford to show up in the company's cars, and there are also deals being worked out with phone carriers for special data access, as well as other possible partnerships. Slacker's plan, Sasse said, was to learn to monetize first and then grow, and it's time for the company to really make a marketing push and grow that audience. "We're kind of ready to step on the gas," he said. One of the biggest obstacles, so far, has been a boogeyman that we've heard a lot about during this year's CES: Apple's subscription rules. Slacker Radio also was originally bound by Apple's rule that you can't sell subscriptions on the App Store without paying a 30% cut -- Slacker at first decided to not sell subscriptions through the app at all, which led to just a login screen being shown when users opened up the app. But the call of Apple's audience was too much for the company, and Slacker is now able to sell its Radio Plus subscription (the cheaper of two offerings) via an in-app purchase. Users still can't subscribe to the Premium Radio service through just the app, however. "That margin is still too high," Sasse said. In addition to a big marketing push later this year, Sasse said Slacker is still beefing up its library and trying to figure out ways to differentiate its offerings even further. One goal is to work with users to tag and respond to content while they're listening to it, so the company can provide an even better experience. Already, users can customize ESPN Radio content with their favorite teams and shows, and Sasse wants to bring that kind of customization to other content as well, so listeners can hear exactly what they're looking for. Slacker is also working on more original content, like band-curated radio stations, and maybe even podcasts, Sasse said. Finally, Sasse said the last goal is to create a "unified, clean experience" across the entire platform, so that users see the same setup on the website as on the company's various mobile apps and platforms. Slacker Radio has already done a lot of work on its service, and while the streaming radio market is already full (and growing even more crowded almost by the day), time will tell if the company can push itself in front of the other choices out there and really find a majority audience.

  • Mad Catz shows off MLG Pro controller at CES, for the discerning button pusher

    by 
    Mike Schramm
    Mike Schramm
    01.17.2012

    A controller is a controller is a controller. The most innovative additions to console controllers these days usually involve an extra turbo switch, or maybe a fan in the handles. Mad Catz' new MLG Pro Circuit Controller stands out, and was first shown off at CES 2012 last week. Mad Catz worked with Major League Gaming players and other gamers to figure out just what it is they wanted a controller to do, and rather than just add some new lights (or those fans), they took a few good steps forward. The analogue sticks and D-pads are fully removable and customizable, and the controller comes with all sorts of possibilities. With this controller, you can implement the layout you want.

  • Shodogg makes a grand debut at CES

    by 
    Kelly Guimont
    Kelly Guimont
    01.17.2012

    A new company that debuted at CES is looking to figure out a way to give users of web video (both content owners and viewers) exactly what each of them wants without ruining the experience for either side. Shodogg wants to be the middleman of the video experience, tapdancing on the line between protective content owners and content-hungry users. If you have a web-enabled television (and if CES was any indication, that's a question of "when," not "if"), and you are playing a video on your iPad, you can send that video to the TV easily and as securely as possible. The idea is similar to what you have with AirPlay via the iPhone/iPad and Apple TV, except that Shodogg is intended to work with any smartphone and any web-enabled screen -- you can 'toss' your videos to the TV, control them with your phone-as-remote, and maintain playlists for yourself or share them with friends (like Boxee does now). While Shodogg plans to support all varieties of handsets and screens, right now the company's signup-only alpha test is limited to the iPhone and to a small set of browsers. Participants in the alpha can try out the connected video playback features, but not all the bells and whistles will be working yet. I am an optimist, so to me Shodogg is a very exciting thing: users and content providers both win, and I hope that all parties involved will be interested since it strikes a balance that seems to meet everyone's requirements. Full disclosure: This particular company caught my eye because Seth Green was there representing them, because he is a Shodogg investor and advisor. We went to find out what they were about, and in speaking with Seth, it turns out they are trying to do something really interesting. Other advisors include the CEO of JibJab and an NBCU exec, so it is entirely possible this could be the thing that tips the scale for video consumption. You can check out the demo video below. Shodogg - Video's Best Friend from Shodogg on Vimeo.

  • How Line2 accidentally disrupted the phone industry

    by 
    Mike Schramm
    Mike Schramm
    01.17.2012

    Last week at CES 2012, I met up with Line2 CEO Peter Sisson; he is a man who's done a lot of butting heads with big companies over what started off as a pretty simple proposition. Line2's basic concept was to create a second line (for business or personal calls) on your iPhone. Sisson's original idea was just to have "two lines on one phone," but making that possible for users has turned out to be quite a headache over the years. The issue, he says, isn't the technology at all. Line2 already has an iOS app out there that provides some pretty impressive services on both the iPhone and the iPad. We've looked at the service before, but it's only gotten better since it went live 18 months ago, now providing the ability to simply place a call (using an interface that's almost identical to the iPhone's regular phone app) over either VOIP or directly through Line2's telephone servers -- in other words, you tell Line2 who to call, and then they call your iPhone while simultaneously ringing the number. They can also answer and screen incoming calls, and all of your interactions are displayed in full conversation style. Especially on the iPad, the contacts and conversation menus look really impressive, and provide an excellent overall view of who you've talked to, about what, and when. Sounds good, right? Unfortunately, that service has made plenty of trouble for Sisson to deal with. Besides the obvious issues with trying to run a phone line company through other people's phone lines, he's lately been dealing with Apple and its seemingly ever-changing subscription rules. Line2 currently operates under a subscription system: Because it obviously needs extra infrastructure to operate, users pay a per-month fee for the ability to make and use calls and communications. But though Apple recently enabled subscription charges through iTunes, it also requires a 30% cut of those charges, and for Sisson, that's not always doable. "We don't really have the margin" of profit to give Apple 30% and make money, says Sisson. "We tried initially to do it without them." At first, Sisson tried to operate Line2 without selling subscriptions through iTunes, but Apple's requirements meant that the app itself couldn't mention the subscriptions at all, so all it could show was a login page without any explanation. Users who downloaded it directly from the App Store without any context were obviously confused. And while Line2 does bring in its own audience (most of the users, Sisson says, are businesspeople who use the phone either on the road, or simply as a second line at their desk), that audience of iTunes searchers who were turned off after downloading the app was too big to ignore. So Sisson decided that Line2 would go ahead and deal with Apple's cut, and there is currently an app under submission for the App Store right now that has that built-in. He's hoping that the extra subscriptions generated from those new users will outweigh the cost of doing business with Apple. But he does say that it's been a pain to navigate through Apple's unclear rules, and while the restrictions are one thing, even more annoying has been that even Apple doesn't seem to know where subscriptions can start or end. It's like getting pulled over by a cop while going the posted speed limit of 55 miles per hour, says Sisson, and being told, "We're planning to change this road to 35 miles per hour." Fortunately for new Line2 users, part of the new plan is also to go for a more freemium model: The new app, once approved on the App Store, will have some amount of free functionality even before any subscription is purchased. Sisson, again, is hoping that convinces more users who simply find the app on the store to stay and buy the full service. The app should be available as soon as it's ready. As for the future, Sisson promises that "we'll eventually get to video." Video calling isn't a huge priority for him and his company right now, as he's mostly focused on making sure the audio calls are just right before moving on. But that is a feature to be worked on, and they're also looking into using voice controls to both manage calls and browse through the apps, very similar to what Siri already has working with Apple's native phone system. The last feature he expects to implement is something called a "call queue." The idea for that one is that you'll set up a list of numbers that you need to call, and then just hit go on your phone. Line2 will then call those numbers for you, letting you know who you're about to talk to as you go. Finish one call, and the next number on the list gets rung up, so as you drive around town, you can take care of a series of calls without having to dial up a number in between. Sisson's original idea was simple, he says, and the original impetus was just to provide a service he felt that he and others could use. But dealing with all of the disruptions created from just that idea has been more than he ever expected.

  • Oregon Scientific unveils ATC Beats WiFi sports cam and ATC Chaméléon dual-lens camera

    by 
    Richard Lai
    Richard Lai
    01.17.2012

    Joining Oregon Scientific's range of waterproof sports cameras later this year are these two new models: the ATC Beats on the left and the ATC Chaméléon on the right. The Beats, arriving in November for $399, features 1080p 60fps video capture with a 130-degree field of view and a 270-degree rotatable lens, along with built-in GPS, accelerometer and heart rate monitor (via wireless chest belt) for those keen on recording some extra data. Most importantly, though, is its WiFi connectivity with any iPhone or Android device: not only can you do wireless file transfer with it, but much like the way ContourGPS Connect View app works, you can also use your phone as a wireless viewfinder. Pretty handy for when the camera's stuck on a helmet, of course.The Chaméléon, on the other hand, is slated for a September launch at $199 only. While it doesn't have all those fancy wireless features, it boasts two 180-degree rotatable lenses (with a 110-degree field of view) at each end of the long body: one moves horizontally, and the other moves vertically; hence the name. The idea is that the camera can simultaneously capture 720p 30fps footage from both lenses (there's only one camera controller inside), and then output a synchronized horizontal or vertical split-screen video clip. We can already picture the Chaméléon being used on a surfing board or in a racing car, so there's certainly great potential here. Anyhow, enjoy our hands-on photos while you imagine the adrenaline rush.

  • Sculpteo brings 3D printing to the iPhone

    by 
    Mike Schramm
    Mike Schramm
    01.17.2012

    Sculpteo is a fascinating French company that's working to bring 3D printing to the masses. The company had a booth at CES, and while some of our chat with them had to go through a French/English barrier, they very nicely explained to us how they're doing business and allowing almost anyone to make custom 3D printed objects, even through iOS. The company can print custom items through its official website. You can upload your own 3D object file, and by following its web interface, you can have Sculpteo print the object out on demand. I chatted with Sculpteo's rep about how easily that worked, who agreed that while the process itself is generally pretty easy, there are usually a few tweaks that have to be made. Obviously a digital 3D object is not subject to the laws of physics, so sometimes things have to change in the object to make sure it stands up under gravity and can exist at the dimensions planned. But generally, Sculpteo can print out almost anything that someone has previously put together into a 3D file, either on a Mac or PC. However, the most interesting part of the company (and the real showpiece at CES this year) is the iOS app. The app isn't quite as open as the web interface (you can't just upload your own 3D files), but it does allow you to create custom 3D objects like pre-designed mugs, vases, or even iPhone cases, then customize those things directly from your phone. Created items usually cost from $30 to $40; once created, iOS users can order items right from their devices with immediate shipment. The 3D printing quality is touch and go. Some of the objects Sculpteo showed off had a sort of glaze over the 3D printing powder, but some items, including an iPhone case, were still very dusty to the touch. It's unclear if those objects were just on display or finished products meant for end users. Assuming that the printing process finishes everything correctly, the end result is that almost anyone can create customized 3D objects on an iPhone or iPad, then get those renderings printed out into real objects. 3D printing has been around for a few years already (even for DIY hobbyists), but it hasn't been utilized by most of the public. 3D printers and the various costs associated with them are still a little too pricey for common mass market use, and many items created with 3D printing are still too fragile to be much more than showpieces. But Sculpteo hopes its app can "demonstrate the printing process" to the public and show that things like this are possible, even easy and relatively cheap. Sculpteo's app is a free download on the App Store. The company says its sales of 3D items have seen "an incredible response so far," and it's adding new patterns, items, and functionality to the app all the time.

  • Oregon Scientific Time & Wireless Charging Stations hands-on

    by 
    Richard Lai
    Richard Lai
    01.17.2012

    Buried within the pile of gadgets at Oregon Scientific's CES booth were these two Time & Wireless Charging Stations. On the left we have the entry-level clock that's already out in the market, whereas the bigger "plus" model on the right made its debut at the show, boasting the extra clock projection and weather forecast feature. Also shown along side were the customized iPhone 4 Qi sleeves that Oregon Scientific will be offering online, and they actually had pretty high quality finish, too, especially with the texture coating on top of them. Do take a closer look in our hands-on photos below.

  • Treehouse Labs tracks objects with your iPhone via BiKN

    by 
    Mike Schramm
    Mike Schramm
    01.17.2012

    Treehouse Labs was one of a few companies at CES hosted inside the booth of a semiconductor company, because Treehouse is using that company's chips for its own products. Treehouse's main product on display was something called "BiKN" (pronounced "beacon"), which uses relatively tiny RFID tags and near-field communications to track various objects using almost any iOS device. Because the iPhone doesn't have an RFID/NFC reader built in (yet -- someday most mobile devices may include one), you'll need an extra iPhone case that slips around the iPhone and connects to the dock connector. The other side of the system is what's called a "tag," which can be attached to your keys, a child, a pet, or anything else you want to keep track of in local space (within a few hundred feet or so). Put the tag on something, load up a tracking app on the iPhone, and you'll be able to see where the item is or ping one item with a bit of playable audio. Treehouse will be selling the case for around US$99 sometime next month, and a set of two tags can be purchased for $49. The standard BiKN kit is pretty basic and simply helps you detect and follow tagged items on the iPhone. Treehouse is looking to license the system to other companies, which means you may see BiKN technology pop up embedded in other gadgets -- possibly the iPhone itself. One of the demos at CES showed a plant that had a tag monitoring its own water level; a separate "gateway" enabled the plant to get more water when the tag said the water level was low. This kind of monitor circuit could be embedded in a device and the iPhone through an app, which means you could set up a pretty simple system of home automation. You could even do things like have multiple tags beep when they go out of range. The possibilities are fascinating, and Treehouse is working on getting this kind of technology out to anyone who is interested in using or selling it. Our iPhones and iPads are quickly becoming the center of our connected worlds, even at home; Treehouse's system is one of many ways to connect even more items to that network, making it more useful for all of us.

  • Oregon Scientific's Portable WiFi Projector comes with a hinge, flirts with your ceiling

    by 
    Richard Lai
    Richard Lai
    01.16.2012

    A projector from Oregon Scientific, you say? Nope, it's not one of those clock and weather projectors, but rather an actual DLP pico projector. At CES 2012, the company was kind enough to show us an early prototype of its Portable WiFi Projector that'll handle FWVGA (854 x 480) at 1,000:1 contrast and a good 80 lumens of brightness (50 if powered by USB alone). Apparently at 3.2 meters from the wall, such combination should produce a clear 120-inch wide picture in total darkness, so we shall see. The final unit -- dummy pictured above -- will be slightly smaller than the working prototype, yet it'll pack a 90-degree hinge (not a first, of course), a focus slide, a 3.5mm headphone jack and some buttons for brightness, power and volume.

  • Razer tests the waters with Project Fiona at CES

    by 
    Mike Schramm
    Mike Schramm
    01.16.2012

    Razer's Project Fiona looks just like you'd expect a prototype to look. Despite a thick but standard tablet-style body and 10.1 inch touchscreen, it has some unfinished aluminum struts sticking out of either side, with not-quite-perfect joysticks and buttons placed unceremoniously on the top. In short, it's a manufactured idea and not a real product just yet. And Razer's purpose at CES last week was to judge, reps told me, just how good that idea actually was. Playing with the Project Fiona tablet doesn't feel quite right, but not because the games don't work. The Intel Core i7 processor powers a full Windows 7 installation (though it will eventually run Windows 8, says Razer), and the two prototypes at the show had full PC games on them, including the excellent Warhammer 40K: Space Marine. It ran quite well, but it was still difficult to play -- those joysticks and buttons just aren't fully in the right places. My thumbs did find and learn to use them after a few minutes of play, but it's unclear why, when Razer is already borrowing the "console controller" setup, the buttons are so strangely placed. After about twenty minutes of handling and playing with Project Fiona, I came to the biggest question about the prototype: Why?

  • Hello Kitty pays a visit to CES 2012: If you want it, we got it in pink

    by 
    Mat Smith
    Mat Smith
    01.16.2012

    An electronics show wouldn't be an electronics show without celebrity endorsements. But there was one icon who had more product tie-ins than anyone else. Yep, Kitty-chan was in attendance and she had plenty of pink paraphernalia to hawk to unsuspecting fans of all things kawaii. We've collated together all the gear spotted at CES and, fortunately, there was more than just a few phone cases and laptop bags. Merchandise spotted includes Kitty-themed karaoke machines, alarm clocks with mounted laser cannons projectors, cordless phones and more. A brief video tour of some of our favorite surprises is coming soon, but until then, enjoy all that the super-deformed cat had to offer in our gallery below.Sean Cooper and Sean Buckley contributed to this post.

  • Daily iPad App: Tour Wrist

    by 
    Mike Schramm
    Mike Schramm
    01.16.2012

    I have to say, of all the product names that I heard and saw at CES 2012 last week (and there were plenty of them), TourWrist was by far my favorite. And the app is pretty interesting as well. It's a free download for iPhone and iPad that allows you to view the company's interactive 360 degree panoramic photos of various locations and interiors. Using the iOS' gyroscope and compass, you can move your iPhone or iPad around in real space, and view TourWrist's panoramas in full 360 degree splendor. Yes, it's a little gimmicky (and obviously looking through the window of your iPad is no substitute for being somewhere, despite their marketing), but it works quite well, and heck, it's free anyway. TourWrist told us at CES that the company wants to use this kind of software for real estate tours or brand marketing, and in the app right now, you can see inside some homes for sale, or have a look around some famous retail locations, which essentially serve as paid ads for whatever brands they represent. Unfortunately, you can't move around the locations -- these are just photos, not actual 3D environments. But you can click from room to room to see various photos of wherever you're virtually touring. TourWrist is, again, a free download from the App Store. There are some reported issues with crashing in the iTunes comments, but if you have an iPhone 4 or iPad 2, it should work just fine. "TourWrist"! How great is that name?

  • CES 2012: HDTV and connected devices round-up

    by 
    Richard Lawler
    Richard Lawler
    01.16.2012

    The Consumer Electronics Show is always a big deal for HDTVs and the devices that plug into them, and the 2012 edition was no different. With the majority of households already owning an HDTV, manufacturers are pressed to convince you to upgrade, and are pulling out all the stops. We've got new display technologies like OLED, 4K and Super Hi-Vision, plus more 3D and internet connected features than ever. DVRs and media streamers haven't slowed down either, so while some services focused on eliminating the set-top box, those that remained either shrunk (Roku) or added features (Boxee, TiVo, Ceton -- pictured above). The pace of the announcements made it nearly impossible to keep up with everything going on last week, so we've wrapped everything up in one neat summary available after the break.

  • Skype exec confirms that Windows Phone product is 'coming soon'

    by 
    Brian Heater
    Brian Heater
    01.16.2012

    Who doesn't love a little bit of old fashioned synergy? Speaking to a Microsoft representative in the Microsoft CES booth holding a Microsoft microphone, VP of products for Microsoft-owned Skype, Rick Osterloh, made mention of the VoIP service's plans to make its way onto Microsoft's mobile operating system. Says Osterloh, "We're [...] working on a Windows Phone product that will be coming out soon." We've definitely heard that noise before.

  • Leaving Las Vegas: Team Engadget departs CES 2012

    by 
    Darren Murph
    Darren Murph
    01.16.2012

    CES 2012. It's over, but it'll leave a lasting impression on us all. And by "lasting," we mean "eternal." It'll also go down as the most attended CES ever, with more exhibitors and more product launches than ever before. Engadget as a team hit more news than ever before, covered more hands-ons than ever before and just generally sat in awe at the sheer quantity of news that flowed from the halls of the Las Vegas Convention Center. The trends this year? A fair question, indeed. Truthfully, we didn't spot a single category overshadowing the rest, but it's safe to say that LTE, slimmer-than-slim HDTVs and the promise of Windows 8 tablets kept themselves fresh in our mind. We've assembled an array of wrap-up posts to clue those in who couldn't (or would rather not) keep pace with the absolute torrent of announcements from the event, a boatload of statistics to pore over and a final video from the show.On a personal note, I had an absolute blast with the team. From our trailer to our stage within the LVCC, from the raucous Unveiled show floor to the background dings and bloops in McCarran International Airport, the past week (and change) has been truly amazing, and getting this many people who are passionate about technology into a single place is a downright magical experience. We're fortunate and humbled to be able to do this, and despite a near-total lack of sleep and some questionable food choices, we're still as jazzed as ever to fight through crowds in order to get the first shots of [insert gizmo here]. From us to you, thanks for sticking through the madness once more, and here's to another amazing year in consumer technology. We couldn't do it without you, and frankly, we wouldn't want to.So, what's next for us? Well, planning for CES 2013 has already begun, and we'll probably find ourselves at a few Apple events in the near future. Oh, and we'll be bringing you the blow-by-blow from Mobile World Congress in a matter of weeks. We'll sleep, as they say, when we're dead.

  • CES 2012: headphone and speaker roundup

    by 
    Joe Pollicino
    Joe Pollicino
    01.16.2012

    Audio-wares may not be on the forefront of many geek's minds during CES, but that doesn't mean you won't find a bevy of sound-pumping gizmos while traversing across the crowded show floor. From giant AirPlay and iPod dock systems to premium audiophile headphones (and a bevy of dinky iDevice-compatible buds), we've picked out a few of our favorites. Whether you're focused on getting great sound or something packed with technology, jump past the break to visualize it all for yourself.

  • Coby unveils its family of Ice Cream Sandwich slates, we go hands-on (video)

    by 
    Mat Smith
    Mat Smith
    01.16.2012

    It's hard to tell whether CES 2012 beat out last years show for tablet numbers, but there were plenty of slabs less likely to throttle your wallet in 2012. Coby has leapt onto that very bandwagon, with a whole slew of tablets. Several, but not all, made their first appearance at this year's CES and we were itching to see how they would stack up against some very price-savvy devices. We were informed (several times) that these were still prototypes, but user experience differed substantially between models. Budget tablet fans can check out our impressions and a brief video summary of the Coby clan right after the break.