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Part four of the latest series of Artcraft was released this week, and this time, five different level designers are featured in the segment, all talking about the development of Draenor's version of Nagrand. Nagrand is pretty unique in that Outland's version of the zone is one of the most pristin...

November 1st 2014 at 2:00pm 0 Comments
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Part of designing an MMO is putting a whole lot of work into things that no one will really notice. If you're playing World of Warcraft and running through Nagrand in Outland, you might be vaguely curious about how the zone is going to translate into its original form in Warlords of Draenor. Odds a...

October 29th 2014 at 10:00am 0 Comments
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World of Warcraft senior art director Chris Robinson has penned a new dev blog focused on zone and environmental design. It's the first of a planned series that will use Nagrand as its primary example, and over the coming days you'll be hearing from additional quest and systems designers and even h...

October 27th 2014 at 7:00pm 0 Comments
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Today's World of Warcraft Artcraft blog is all about Trolls. No, not the trolls who plague internet comment sections everywhere; the playable Troll race that outcools all the other Horde races. Blizzard's Chris Robinson spotlights the new models for both the male and female Trolls, noting that the...

August 12th 2014 at 10:00pm 0 Comments
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There are a few really iconic design choices in World of Warcraft that have always been a hallmark of the game. Big arms, huge shoulderpads, that sort of thing. One of the items on that list is orc posture -- orcs have a hunch. They've always had a hunch, unless you happened to be an important orc...

August 3rd 2014 at 4:00pm 0 Comments
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When Blizzard launches World of Warcraft's Warlords of Draenor expansion later this year, players will be getting more than just the long-awaited character body model upgrades; they're also getting new facial geometry. Art Director Chris Robinson wrote today on the game's official blog, Our next b...

July 30th 2014 at 8:00pm 0 Comments
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In a quick announcement over Twitter, Blizzard Senior Art Director Chris Robinson has confirmed that updated blood elf models will not be ready in time for the launch of Warlords of Draenor. Blood elves are indeed scheduled for an update just like all the player character models, but they will now...

July 30th 2014 at 7:00pm 0 Comments
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There have been quite a few rumblings online about the new character models, pointing out that the models themselves all appear to have the same facial expressions with little of the variation we're seeing on live servers. Senior Art Director Chris G. Robinson hopped on Twitter yesterday to addres...

July 5th 2014 at 8:00pm 0 Comments
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The art team at Blizzard is proud to present and pontificate on the creation behind one of Warlords of Draenor's new zones: Spires of Arak. "When we started working on Spires of Arak, we only had some basic ideas: tall rocky spires jutting out of a dense forest," Senior Art Director Chris Robinson...

May 6th 2014 at 9:00pm 0 Comments
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Blizzard has followed up its April Fools' Day prank with a look at the actual female Draenei model. Senior art director Chris Robinson says the space goat girl is very much a work-in-progress and currently lacks body and facial animations. Still, it's worth seeing where Blizz is going in Warlords...

April 9th 2014 at 1:00pm 0 Comments
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Senior Art Director Chris Robinson has been keeping us on tenterhooks awaiting the next Artcraft installment, dealing with Garrisons, and it's here! It's a fascinating post, giving way more than just art, an insight into the design process and the "gameplay first" approach the designers have take...

February 11th 2014 at 1:00pm 0 Comments