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This week, crowdfund legend Star Citizen laid out a testing timeline for the next two years; it plans to publish the "planetside/social" and FPS betas this spring, while alpha for the persistent universe portion of the game is expected before the end of 2015. What else is new in the world of MMO te...

January 23rd 2015 at 8:00pm 0 Comments
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The developers behind City of Titans haven't been shy about praising the Unreal Engine 4 at the heart of development. A new design article gives some insight into one of the major elements of design that makes it so useful to the team, a feature that offers rapid progress between brainstorming, pr...

January 23rd 2015 at 4:00pm 0 Comments
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Pathfinder Online's early enrollment period opened for backers this week. If you're not a backer and still want to play, you can pony up $100 to join; that includes three months of access. Goblinworks' Ryan Dancey dropped by the Massively comments to assure readers that "from this point forward the...

January 2nd 2015 at 8:00pm 0 Comments
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There's a long way to go before City of Titans reaches the superheroic heights of its spiritual forebears, but the team is eager nonetheless to show that progress is being made. That's why it's putting on a 12 Days of Devmas series, kicking off with the revelation of the fully socketed body model...

December 29th 2014 at 4:00pm 0 Comments
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When Valiance Online launched its Kickstarter a few weeks ago, Massively's commenters posed an interesting debate over the viability of the superhero MMO market in general, not just the workability of a genre with three competing City of Heroes spin-offs. Some readers are convinced that the superhe...

November 28th 2014 at 8:00am 0 Comments
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There's good news for City of Heroes fans to celebrate now, even if it's not a finished thing yet. Nate Downes, President of Missing Worlds Media, has posted about a project wholly unrelated to City of Titans and yet entirely tied to it: the quest to resurrect the City of Heroes IP. He explains a s...

September 2nd 2014 at 8:30am 0 Comments
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Everyone celebrates the 4th of July in different ways. City of Titans celebrated with fireworks. That might not seem like much until you watch the video and understand that it's the first video wherein every single shot is focused on things that the design team made. The fireworks, the physics effe...

July 7th 2014 at 9:00am 0 Comments
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Today would have been City of Heroes' 10th anniversary, believe it or not. And while fond memories and colorful screenshots are all that remain of the former superhero MMO, the spiritual successor City of Titans is being built to fill in the void that was left behind. Missing Worlds Media, the tea...

April 28th 2014 at 7:00pm 0 Comments
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Producing a game means doing a lot of things, and sometimes that means choosing not to do things. Missing Worlds Media is wrapping up pre-production on City of Titans, the upcoming spiritual successor to City of Heroes, and one of the things that's been mandatory is keeping a realistic perspective...

April 24th 2014 at 5:00pm 0 Comments
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Last week's new entry MyDream met its $100,000 Kickstarter goal, and it did so with over two weeks left in its funding drive! Aside from that bit of good news, it was fairly quiet on the crowdfunding front. GoblinWorks made waves with some interesting class reveals for fantasy sandbox Pathfinder O...

March 26th 2014 at 8:00pm 0 Comments
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When a Kickstarted game clears its goals, you kind of expect to see more results from the team. But City of Titans has been quiet except for concept art. Why is that? Why haven't we seen more development shots? What's the Missing Worlds Media team doing? As it turns out, it's because the graph...

March 20th 2014 at 7:00pm 0 Comments