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Well, BioWare's done it. It dismantled Star Wars canon with one small fuzzy teddy bear. Perhaps that's an exaggeration, but when Star Wars: The Old Republic releases update 2.3, it introduces players to a new possible companion: Treek, the Ewok. That's right: the Ewok. It makes my soul hurt; my inn...

1 year ago 0 Comments
July 2, 2013 at 1:00PM
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Given how many people have quit Star Wars: The Old Republic and how many of those people still follow me in other media, I should really not be surprised at the number of people who ask, "Why do you still play SWTOR?" Usually, that question is followed by some snide remark about how the game suck...

2 years ago 0 Comments
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A few weeks ago Star Wars: The Old Republic's lead designer, Daniel Erickson, sparked some rumors by adding the phrase "actively looking for new opportunities" to his LinkedIn profile. A tweet today made his split with the company official, bringing seven years of being at BioWare to a close. ...

2 years ago 0 Comments
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Is Star Wars: The Old Republic's lead designer and creative director looking to move on from the studio? This is the question that comes from reading Daniel Erickson's LinkedIn profile, in which he includes the phrase "actively looking for new opportunities" in his header. Erickson has been wi...

2 years ago 0 Comments
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Yesterday, Star Wars: The Old Republic began its second wave of server transfers. The process started normally without too much issue: Small, nearly empty servers were given the opportunity to transfer to larger, more-populated servers. Then about noon EDT, many well-populated servers were giv...

2 years ago 0 Comments
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BioWare's booth at this year's E3 provided to MMO gamers one of the most interesting reveals yet. The crew ushered us into a small room, complete with a gigantic LED screen and fast computers (i7 chips, no doubt) that demonstrated the latest Star Wars: The Old Republic patch. The brief video pres...

2 years ago 0 Comments
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Update 1.3 for Star Wars: The Old Republic is nearly upon us. Developers at BioWare hope that this update gives players a better sense of community. In other words, some server populations are really low, and it sucks to play on them. Update 1.3 hopes to diminish that feeling of loneliness with t...

2 years ago 0 Comments
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It's my sincerest hope that we never again have a news week like we did last week. Every mistake that could be made in MMO development was made this past week. Obviously, the biggest news revolved around the 38 Studios fiasco. Perhaps it's hard when you're in the midst of a development cycle a...

2 years ago 0 Comments
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A long time ago on a server far, far away, the Imperial forces BioWare prepared a Star Wars: The Old Republic update to rule the online world: patch 1.3. Called Allies, patch 1.3 will usher in a group finder, character transfers, and legacy perks. The group finder will aid in banding together ...

2 years ago 0 Comments
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Star Wars: The Old Republic's moon (that's no moon...) is waxing, not waning, says Daniel Erickson. BioWare's lead designer on the project said that rumors of the game's demise are incredibly premature -- and outright wrong. Following Update 1.2 and the Rakghoul Outbreak live event, Erickson r...

2 years ago 0 Comments
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A year ago at PAX East, I spoke to Community Manager Stephen Reid about events in Star Wars: The Old Republic. He asked and answered a popular question at the time: "Will [SWTOR] have events where we randomly spawn NPCs for players to fight? No, but we will have events." He couldn't elaborate, bu...

2 years ago 0 Comments
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Despite extensive testing on the private test server, BioWare has decided to not include ranked PvP warzones in the latest patch for Star Wars: The Old Republic. Although Update 1.2: Legacy will still go live tomorrow with a brand-new warzone, Novare Coast, the new reward and leveling system f...

2 years ago 0 Comments
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As the Star Wars: The Old Republic guild leaders lined up to get a taste of the Lost Island flashpoint, I was at BioWare studios getting my hands dirty with deeper PvE and PvP content as well as speaking with developers like Combat Designer Georg Zoeller, Lead Writer Daniel Erickson, Art Director...

3 years ago 0 Comments
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Last week, I spent some time in Austin, Texas, at BioWare's Star Wars: The Old Republic studio. One of the many things I saw was the Legacy System. Although it's a great tool, it is far from the good storytelling device it's intended to be. But perhaps we can make some sense out of it. The Leg...

3 years ago 0 Comments
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I like making predictions. When it comes to Star Wars: The Old Republic, I've been spot on about several things, but I've missed the boat on some too. "Careful you must be when sensing the future, Anakin. The fear of loss is a path to the dark side," Yoda warned the young Jedi Knight in Revenge...

3 years ago 0 Comments
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BioWare's Daniel Erickson said that for the writing team, the crunch time came way ahead of everyone else since the script for the game had to be done first. As such, the team has had plenty of time to reflect on how the game's developed while it's moved on to future content. In speaking with Gam...

3 years ago 0 Comments
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Story is on everyone's mind when it comes to discussing Star Wars: The Old Republic, and who better to talk to than one of the devs primarily responsible for creating it. PC Gamer does just that in a new interview with BioWare writer Daniel Erickson. The development process is quite complex, and ...

3 years ago 0 Comments