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Say you've thought about getting an electric vehicle but didn't want to take the plunge until you were absolutely certain that you wouldn't wind up on the side of the highway with a dead battery. It's a legitimate concern known as "range anxiety," but assuaging that problem involves either manuall...

November 19th 2014 at 4:09pm 0 Comments
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Developers like to talk a big game. It's expected, it's encouraged by all parties, and it's part of the fun. When a game or big expansion is coming up, the spokespeople for studios like to hop on stage, grab that mic, and start proselytizing for all they're worth. And while some promises come to fr...

February 13th 2014 at 12:00pm 0 Comments
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We've reached the end of 2013 and once again it's time to take a look back at the past year in Star Trek Online to see what has been successful and what missed the mark. I have to say that this year has been the most active that the game has seen since its launch almost four years ago. There's a lo...

December 30th 2013 at 6:00pm 0 Comments
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We're coming up on 2014 and staring Star Trek Online's fourth anniversary right in the face. It's an anniversary that many naysayers said would never come. Next week I plan on taking a look back at the past year in Star Trek Online, so this week I thought it would be fun to prognosticate on what we...

December 23rd 2013 at 4:00pm 0 Comments
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Of all the things this trip to Neverwinter has shown me, the ability to continue a character's story beyond the quest that Cryptic provides stands as the greatest thing I think any online game can give us. Although I don't believe that Neverwinter (or any other game, for that matter) gives me every...

December 4th 2013 at 12:00pm 0 Comments
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When I think about what separates a good Neverwinter Foundry mission from a great Foundry mission, I have to say that it's the ambiance. Ambiance ranges from sounds to lighting to special effects. I could create the best mission ever, write the best story, but if I don't create the best ambiance fo...

November 27th 2013 at 7:00pm 0 Comments
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This past weekend, I believe I've worked out all the mechanics I will need to complete our Neverwinter Foundry quest. It contains a total of three boss fights. I don't want to give any spoilers at this point, but I'll say that one of them has a very cool mechanic that I made using the Foundry story...

November 20th 2013 at 9:00am 0 Comments
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Player-generated content draws many players into multiplayer games. And if you have not seen the Foundry for Neverwinter, then you need to watch this stream. Join us at 1:00 p.m. EST as Massively's Larry Everett continues building the Choose My Adventure questline that Massively readers have helped...

November 16th 2013 at 1:00pm 0 Comments
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Making a Foundry mission is difficult, but not because Neverwinter makes it difficult -- not yet, anyway. The number of elements used in creating a good mission is bigger than I had initially thought. However, we will stumble through it, as I did this weekend. When I initially tried out the Neverw...

November 13th 2013 at 8:00pm 0 Comments
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It's almost here: Season Eight in Star Trek Online releases tomorrow, November 12th! There is a lot of new material that will be implemented into the game when the season goes live, so much that there really hasn't been a single list of everything that's to come. So in today's Captain's Log, allow...

November 11th 2013 at 12:00pm 0 Comments
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The readers have spoken. They want to see the Neverwinter player-created adventure "Sleepless Dream" come to life. Earlier this week, the Choose My Adventure column introduced the adventure like this: Your friend the budding sorcerer suddenly falls over during one of your visits to his house. When...

November 9th 2013 at 1:00pm 0 Comments
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At your bidding, I took my first foray into the Neverwinter Foundry this weekend, and it wasn't too shabby. The Book of the Dead by Magic88255 captured the melodrama of a classic supernatural horror film and coupled it with a bit of game combat. But I think the most important thing that The Book of...

November 6th 2013 at 8:00pm 0 Comments